Ds mode is 256 x 192, 3ds mode is 320 x 240. Not much room for improvement there.I don't believe the nN3DS could not handle it. Some high res like desmume and some filters.
I think all answers until now misinterpreted. To improve graphics, you do not have to emulate or upscale. A better performing screen smoothing algorithm would do the trick for example, and it is do-able. Personally I would like to see different filters, one original ans some others like good emulators offer.Could nintendo improve the graphics rendering DSMODE in the nN3DS XL to look more realistic?
DS games are crazy cheap everywhere! Imagen playing some of them in High res, filters, and better 3D rendering.
2D pixel art looks terrible with any kind of filtering or non-1:1 scaling, and there's not much they can do to solve that. They should've used 512x384 screens (wider for the top screen) so they could have just used pixel doubling on DS games, but too late for that now.I think all answers until now misinterpreted. To improve graphics, you do not have to emulate or upscale. A better performing screen smoothing algorithm would do the trick for example, and it is do-able. Personally I would like to see different filters, one original ans some others like good emulators offer.
You could also maybe improve load times and/or framerate. But while I do not really have the basics to back that up, I have the feeling that would require some serious hacking, maybe even improvement specialized on single games.
Could nintendo improve the graphics rendering DSMODE in the nN3DS XL to look more realistic?
So PSP can run PS1 games, but 3DS can't run DS games?The N3DS, although more powerful than the O3DS, is not powerful enough to run a DS emulator. The only reason the 3DS runs DS software is because of hardware compatibility. It's not emulated, it's handled exactly as it would be on the original DS, 256x192 rendering resolution and all.
The PSP uses a PlayStation emulator. This isn't hard to understand.So PSP can run PS1 games, but 3DS can't run DS games?
The PSP hardly emulates PS1 games. It shares architectures with the PS1 allowing for 1:1 emulation with most of the instructions. The same can't be done with DS games on a more powerful ARM wielding device?The PSP uses a PlayStation emulator. This isn't hard to understand.
The PSP hardly emulates PS1 games. It shares architectures with the PS1 allowing for 1:1 emulation with most of the instructions. The same can't be done with DS games on a more powerful ARM wielding device?
Short answer, no. Long answer, no. You would either have to remake the games to use the improved hardware or make a software emu. Both are highly unlikely and possibly even impossible on the current hardware.
Userland apps on the 3DS don't have access to the ARM7 and the ARM9, so no.The PSP hardly emulates PS1 games. It shares architectures with the PS1 allowing for 1:1 emulation with most of the instructions. The same can't be done with DS games on a more powerful ARM wielding device?
It would not be the same game anymore. He's asking for improving the game in the n3ds and not remaking the game. As the games are made to load all the data from the ROM, it would require write a bit more to achieve the end result of improving the game without actually remaking the game.How is remaking games impossible with the current hardware?
A remake shouldn't be that much of a problem, since it's adapted to the hardware in hand and the original one had a inferior hardware.
Nintendo have already tried remaking Super Mario 64 for 3DS, the didn't do it because the camera was problematic and broke the 3D effect,
but they were intended to using 3D Land engine and there shouldn't be any performance issue.
It would not be the same game anymore. He's asking for improving the game in the n3ds and not remaking the game. As the games are made to load all the data from the ROM, it would require write a bit more to achieve the end result of improving the game without actually remaking the game.