Hacking Configurable USB Loader

Anorhc

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Yeah, the sample shows back-slashes which is why I thought it was weird.

Either way, I'm happy that it works now.
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oggzee

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oldskool75 said:
The sample configs have a default of 'small', and the coords set to:
Code:
console_coords=260,115,340,218
(Are the height/width in pixels or characters??)

Could someone provide the co-ords for the various sizes...?

You can check the coord for all layouts in source/cfg.c:

Code:
ÂÂÂÂÂÂÂÂcase CFG_LAYOUT_ORIG: // 1.0+
ÂÂÂÂÂÂÂÂÂÂÂÂENTRIES_PER_PAGE = 6;
ÂÂÂÂÂÂÂÂÂÂÂÂMAX_CHARACTERSÂÂ = 30;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_XCOORDÂÂ = 260;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_YCOORDÂÂ = 115;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_WIDTHÂÂÂÂ= 340;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_HEIGHTÂÂ = 218;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_FG_COLOR = 15;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_BG_COLOR = 0;
ÂÂÂÂÂÂÂÂÂÂÂÂbreak;

...

ÂÂÂÂÂÂÂÂ// Ultimate2: (jservs7 / hungyip84)
ÂÂÂÂÂÂÂÂcase CFG_LAYOUT_ULTIMATE2:
ÂÂÂÂÂÂÂÂÂÂÂÂENTRIES_PER_PAGE = 12;
ÂÂÂÂÂÂÂÂÂÂÂÂMAX_CHARACTERSÂÂ = 37;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_YCOORDÂÂ = 30;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_HEIGHTÂÂ = 290;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_FG_COLOR = 15;
ÂÂÂÂÂÂÂÂÂÂÂÂCONSOLE_BG_COLOR = 0;
ÂÂÂÂÂÂÂÂÂÂÂÂCOVER_XCOORDÂÂÂÂ = 28;
ÂÂÂÂÂÂÂÂÂÂÂÂCOVER_YCOORDÂÂÂÂ = 105;
ÂÂÂÂÂÂÂÂÂÂÂÂbreak;


oldskool75 said:
Actually the sample config shows backslash directories.. (and no hyphen in the dir name)
smile.gif

CODE# covers_path=pathÂÂ [sd:\USBLoader\covers]

Btw, this is, by far, the best idea for this mod (usb loader).. everyone can get what they want out of it.. (hopefully)
smile.gif

Dang! my bad! I'll fix the document and samples
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oggzee

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After revisiting the ultimate v6 version i found it does not work on cios9, doesn't support sdhc on cios10 and doesn't contain all the cfg options from my version.

So I continue my own here:

NEW: cfg v5:
http://www.mediafire.com/file/vytihxfyngh/...Loader_cfg5.zip
Changes:
- merge changes from hungyip84 Ultimate V6:
- language selection (config option: language=...)
- video modes (config option: video=system, game, patch)

Note: runtime changing of language, video and ocarina is not possible yet, but expect it soon.
So you still have to edit the config.txt for these options (language=.. video=... ocarina=...)
 

oldskool75

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oggzee said:
oldskool75 said:
The sample configs have a default of 'small', and the coords set to:
Code:
console_coords=260,115,340,218
(Are the height/width in pixels or characters??)

Could someone provide the co-ords for the various sizes...?

You can check the coord for all layouts in source/cfg.c:


Ahhh.. ok, thanks! I'll do that.
smile.gif


QUOTE(oggzee @ Apr 13 2009, 08:24 AM)
After revisiting the ultimate v6 version i found it does not work on cios9, doesn't support sdhc on cios10 and doesn't contain all the cfg options from my version.

So I continue my own here:

NEW: cfg v5:
http://www.mediafire.com/file/vytihxfyngh/...Loader_cfg5.zip
Changes:
- merge changes from hungyip84 Ultimate V6:
- language selection (config option: language=...)
- video modes (config option: video=system, game, patch)

Note: runtime changing of language, video and ocarina is not possible yet, but expect it soon.
So you still have to edit the config.txt for these options (language=.. video=... ocarina=...)

Excellent work oggzee!
One thing.. I noticed that your v3 said you don't *need* the cios rev10, but in the v4 readme, it said rev10 was a requirement.. but I don't have rev10, and it seemed to still work.. I'm just wondering if it's actually a 'requirement' or not.. your v5 description seems to suggest that it is not.....

Thanks!
 

oggzee

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oldskool75 said:
Excellent work oggzee!
One thing.. I noticed that your v3 said you don't *need* the cios rev10, but in the v4 readme, it said rev10 was a requirement.. but I don't have rev10, and it seemed to still work.. I'm just wondering if it's actually a 'requirement' or not.. your v5 description seems to suggest that it is not.....

Thanks!

cios r10 is not a requirement, unless you want SDHC backup loading functionality.

If you're only interested in USB backup loading, and covers on a normal SD card, this loader works fine with cios r9
 

oggzee

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NEW: cfg v6:
http://www.mediafire.com/file/enmyoyinudt/...Loader_cfg6.zip
Changes:
- Support for runtime editing of video, language and ocarina options.
To enable this, use option: buttons=ultimate
- option: buttons=[original], ultimate (change button controls layout.)
The button layout "ultimate" is:
BUTTON 1 - force video option
BUTTON 2 - ocarina option
BUTTON B - language option

This makes the configurable loader on par to the ultimate loader.
Difference between the configurable and ultimate v6 is:

Configurable has:
- support for SDHC backup loading if you have cios10
- no requirement on cios10 - meaning covers, background and other stuff works from a normal SD card (in ultimate 6 it doesn't)
- code more close to waninkoko's original 1.4
- a couple more configurable options (default video, language and ocarina modes, maybe some more)

Configurable doesn't have:
- remembering game settings to WBFS parition. And I will not add this, as I don't want to touch WBFS.
My plan is allow saving per-game and global options to a normal file instead.
- network cover download (I might add this if it proves stable enough, but at the moment seems to be crashing)

Hungyip84: if possible, please re-check my code and merge as much as you think makes sense into your ultimate loader, I'd like to see the source code merged as much as possible.
 

ether2802

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Oh My Gosh..!! this is by far the best best best loader ever, thanks oggzee for doing this on your spare time, I apreciate this very much...!!
biggrin.gif
 

tincanally

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is it possible to add a fat format partition to external hdd just for the covers and integrate into the main loader instead of using a sd card
 

Kosaic

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so ... video=auto

This will add the patch for PAL games (on NTSC) automatically , as well as run NTSC games natively ? BEST feature yet if so.

I'm liking this ... Guess it is baked enough to play with it now?

@oggzee - What is missing, or do you intend to add additionally at this point?
 

Kosaic

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tincanally said:
is it possible to add a fat format partition to external hdd just for the covers and integrate into the main loader instead of using a sd card

That sounds just like playing with Fire .... WHY ? They take up almost no space on the SD (75MB will give you every cover, of every Wii game worldwide)
 

oggzee

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Kosaic said:
so ... video=auto

This will add the patch for PAL games (on NTSC) automatically , as well as run NTSC games natively ? BEST feature yet if so.

I'm liking this ... Guess it is baked enough to play with it now?

@oggzee - What is missing, or do you intend to add additionally at this point?

No, video=auto is the same to video=game meaning "Game Default", same code as waninkoko's default.

video=patch will do the patch thingie...

My intention is to add per-game settings, saveable from within the loader to a txt file, instead to WBFS as some loaders do...
 

oggzee

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tincanally said:
is it possible to add a fat format partition to external hdd just for the covers and integrate into the main loader instead of using a sd card

It could be done, but it's not on my priority list now. I still have other things to do...
smile.gif



Posts merged

QUOTE(tincanally @ Apr 13 2009, 07:19 PM) to stop kids removing card

Naughty kids!
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Kosaic

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oggzee said:
Kosaic said:
so ... video=auto

This will add the patch for PAL games (on NTSC) automatically , as well as run NTSC games natively ? BEST feature yet if so.

I'm liking this ... Guess it is baked enough to play with it now?

@oggzee - What is missing, or do you intend to add additionally at this point?

No, video=auto is the same to video=game meaning "Game Default", same code as waninkoko's default.

video=patch will do the patch thingie...

My intention is to add per-game settings, saveable from within the loader to a txt file, instead to WBFS as some loaders do...

ok, cool ... I think that "Video Options" item is a huge one for everyone ... I do not want to choose my mode, every time I play a game. I'd rather spin through a config file, set them all up, and away we go (we can all share/merge config files) so it would be easy enough.

Cheers,
 

ether2802

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sheridan2000 said:
do i just use the dol file to run all this....how do i install??

You need to now how to USE the entire Homebrew Channel and the SD card to be able to use any homebrew in the Wii, please read a lot...!!
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