Homebrew Citra - Unofficial \ Chinese builds discussion

valentinvanelslande

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Speeds up the game but bad for the FPS screw up reading, and Slows down the FMV back to normal.

If you use FrameLimit On, You will see it, it's a False 11/10% fps less then it should be

EDIT: Mines worse 100 over 30 fps

View attachment 109971
60.PNG
 

Urdaneta09

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sickc build make insterensting change that will be better put a pull request

+Framelimit Activable/desactivable from menu bar
+New 3ds code from drwhojan i guess Activable/desactivable just in case brake some other games
+The hack speed from jroweboy that make games like Kingdom Hearts DDD a lot faster Activable/desactivable just in case brake some other games

Edit: awww the hack speed actualy dont work KH DDD is dont affected at all, like jroweboy make it speed up 20%-30%+ more, maybe he missing something but for now that opcion have no effect :c
 
Last edited by Urdaneta09,
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drwhojan

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sickc build make insterensting change that will be better put a pull request

+Framelimit Activable/desactivable from menu bar
+New 3ds code from drwhojan i guess Activable/desactivable just in case brake some other games
+The hack speed from jroweboy that make games like Kingdom Hearts DDD a lot faster Activable/desactivable just in case brake some other games

Very Nice!
https://github.com/sickc/citra/commits/sandbox

Lets see if his latest version can be compiled.

Code:
git clone --recursive https://github.com/sickc/citra -b sandbox

Sadly he's missing the boost5
 
Last edited by drwhojan,

NiagA

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Update Citra @sickc builds optimized for multiple CPU's Different 02\01\2018 enjoy::):yay3ds:


*Citra_GCC7.2_Qt5.10.0_Bulldozer_sandbox_20180102


https://mega.nz/#!dUdzxaDJ!rjiU_vfwKDZv0Mw5EBAlDwOjmdLjzzmEXMKj7f8pKZo

*Citra_GCC7.2_Qt5.10.0_generic_sandbox_20180102

https://mega.nz/#!xAlEXK6C!e6FTy6MU8-_-j6BPZft-YM8kxXbjK12tqO3duCi9w8E

*Citra_GCC7.2_Qt5.10.0_Haswell_sandbox_20180102

https://mega.nz/#!NdFiyRRL!vH4EnfQxwKRuJbbN_3b4yev2Tzx3H7M4qq2ETRxOCzE

*Citra_GCC7.2_Qt5.10.0_Nehalem_sandbox_20180102

https://mega.nz/#!MR8zAYCJ!QVngZYzPIwjowBcvX_0s14cmSzjTLPCwJcw-pXri_oQ

*Citra_GCC7.2_Qt5.10.0_Ryzen_sandbox_20180102

https://mega.nz/#!hBcx2TwZ!WRb5oWFiXdor6Y44jiFqtcoRmxqqcIaBkwZcV9YUhKY

*Citra_GCC7.2_Qt5.10.0_SandyBridge_sandbox_20180102.7z

https://mega.nz/#!tVNT3JyR!CkBx6T2tGfhrLFcbA712crkEUv5xkMpilBDChQCUjNY

*Citra_GCC7.2_Qt5.10.0_Skylake_sandbox_20180102

https://mega.nz/#!JZdjwATa!urpo6XE3d4K8LqR1eIl_tQOHPXWGdwUtxQ8bVqapz9A

*Citra_LLVM5.0.0_Qt5.10.0_Bulldozer_sandbox_20180102

https://mega.nz/#!UVlTnSKB!GIzhiy61DQ0SSJ5-tDuWPQy68srH3AR_AVk_PqELW3o

*Citra_LLVM5.0.0_Qt5.10.0_generic_sandbox_20180102

https://mega.nz/#!sNFnkSyA!rFK_lolM79M7Q8SexoOrxskwBXcR9De7CE9HTbMH72E

*Citra_LLVM5.0.0_Qt5.10.0_Haswell_sandbox_20180102

https://mega.nz/#!5UUy1QYa!M9W14tb3pXCnEPw7icpskbKzy9yveILyoexkOLrs9M4

*Citra_LLVM5.0.0_Qt5.10.0_Nehalem_sandbox_20180102

https://mega.nz/#!IAFWSAJJ!3M_8pM6OXgubcfP89VP1peQG2onfg1_9CidEt75IIKk

*Citra_LLVM5.0.0_Qt5.10.0_Ryzen_sandbox_20180102

https://mega.nz/#!NBthBR7L!0zw3lS7IuiwghiEU0QSxaT5pYKJH7CHY4xhB2Jqnu6o

*Citra_LLVM5.0.0_Qt5.10.0_SandyBridge_sandbox_20180102

https://mega.nz/#!sMsBnSQB!YTRse_DajGiPEI8QBiqiSLekH7oluUSOir5XhvLVxE8

*Citra_LLVM5.0.0_Qt5.10.0_Skylake_sandbox_20180102

https://mega.nz/#!gQtTwKRY!59fS-qgLzVfDogZ1AGH0DgS2Gcee3fy9cE7_D1XDrzc


PS:You will need your user folder.
 
Last edited by NiagA,

carlosfg

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Hi, guys. First of all, thanks for your invaluable work. I'd like to report about a game that has stopped booting since quite some versions ago. Last version that I remember in which that game still works fine is Citra-CC-Mingw_04_12_2017 (by Drwhojan, I think).

The game is the European version of Dragon Quest VII. After loading that game, the screen just remains black, with the fps showing 0 and speed showing 100%. I cannot copypaste from Citra's log window, so if you need additional info, I can do a screen capture and post it here.

Thank you very much for all your efforts.
 

drwhojan

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Hi, guys. First of all, thanks for your invaluable work. I'd like to report about a game that has stopped booting since quite some versions ago. Last version that I remember in which that game still works fine is Citra-CC-Mingw_04_12_2017 (by Drwhojan, I think).

The game is the European version of Dragon Quest VII. After loading that game, the screen just remains black, with the fps showing 0 and speed showing 100%. I cannot copypaste from Citra's log window, so if you need additional info, I can do a screen capture and post it here.

Thank you very much for all your efforts.

Maybe you could recheck
https://gbatemp.net/threads/citra-unofficial-chinese-builds-discussion.431974/page-344#post-7723097
 
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warweeny

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Update Citra @sickc builds optimized for multiple CPU's Different 02\01\2018 enjoy::):yay3ds:


*Citra_GCC7.2_Qt5.10.0_Bulldozer_sandbox_20180102


https://mega.nz/#!dUdzxaDJ!rjiU_vfwKDZv0Mw5EBAlDwOjmdLjzzmEXMKj7f8pKZo

*Citra_GCC7.2_Qt5.10.0_generic_sandbox_20180102

https://mega.nz/#!xAlEXK6C!e6FTy6MU8-_-j6BPZft-YM8kxXbjK12tqO3duCi9w8E

*Citra_GCC7.2_Qt5.10.0_Haswell_sandbox_20180102

https://mega.nz/#!NdFiyRRL!vH4EnfQxwKRuJbbN_3b4yev2Tzx3H7M4qq2ETRxOCzE

*Citra_GCC7.2_Qt5.10.0_Nehalem_sandbox_20180102

https://mega.nz/#!MR8zAYCJ!QVngZYzPIwjowBcvX_0s14cmSzjTLPCwJcw-pXri_oQ

*Citra_GCC7.2_Qt5.10.0_Ryzen_sandbox_20180102

https://mega.nz/#!hBcx2TwZ!WRb5oWFiXdor6Y44jiFqtcoRmxqqcIaBkwZcV9YUhKY

*Citra_GCC7.2_Qt5.10.0_SandyBridge_sandbox_20180102.7z

https://mega.nz/#!tVNT3JyR!CkBx6T2tGfhrLFcbA712crkEUv5xkMpilBDChQCUjNY

*Citra_GCC7.2_Qt5.10.0_Skylake_sandbox_20180102

https://mega.nz/#!JZdjwATa!urpo6XE3d4K8LqR1eIl_tQOHPXWGdwUtxQ8bVqapz9A

*Citra_LLVM5.0.0_Qt5.10.0_Bulldozer_sandbox_20180102

https://mega.nz/#!UVlTnSKB!GIzhiy61DQ0SSJ5-tDuWPQy68srH3AR_AVk_PqELW3o

*Citra_LLVM5.0.0_Qt5.10.0_generic_sandbox_20180102

https://mega.nz/#!sNFnkSyA!rFK_lolM79M7Q8SexoOrxskwBXcR9De7CE9HTbMH72E

*Citra_LLVM5.0.0_Qt5.10.0_Haswell_sandbox_20180102

https://mega.nz/#!5UUy1QYa!M9W14tb3pXCnEPw7icpskbKzy9yveILyoexkOLrs9M4

*Citra_LLVM5.0.0_Qt5.10.0_Nehalem_sandbox_20180102

https://mega.nz/#!IAFWSAJJ!3M_8pM6OXgubcfP89VP1peQG2onfg1_9CidEt75IIKk

*Citra_LLVM5.0.0_Qt5.10.0_Ryzen_sandbox_20180102

https://mega.nz/#!NBthBR7L!0zw3lS7IuiwghiEU0QSxaT5pYKJH7CHY4xhB2Jqnu6o

*Citra_LLVM5.0.0_Qt5.10.0_SandyBridge_sandbox_20180102

https://mega.nz/#!sMsBnSQB!YTRse_DajGiPEI8QBiqiSLekH7oluUSOir5XhvLVxE8

*Citra_LLVM5.0.0_Qt5.10.0_Skylake_sandbox_20180102

https://mega.nz/#!gQtTwKRY!59fS-qgLzVfDogZ1AGH0DgS2Gcee3fy9cE7_D1XDrzc


PS:You will need your user folder.


all these builds have frame pacing issues lol
 

drwhojan

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all these builds have frame pacing issues lol

Then its proven that the FMV speed up is causing this
https://github.com/sickc/citra/commit/94c5e5f3d24ac0222111a4a4b505a7ef2a8d59cf

We can just replace the "ticks;" that will make it normal again, But might brake pokemon Alola Photo Club fix, and will lower FMV back to its normal speed.

On the other hand We could find out what Controls the "frame pacing" and push that up too to Match the FMV speed up in Timing..

But the games is running as normal, despite the incorrect "frame pacing"
 

Arachno67

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I'm experiencing the following problem with the Canary and unofficial builds:

affected games
Professor Layton and the Azran Legacy (EUR)
Professor Layton and the Miracle Mask (EUR)

Independent of the resolution (and apparently any other setting) those games are slowing down after every 3D-conversation scene. While the first conversation plays at full speed (Frame: 11 ms), the second plays at about 14 ms, the third at about 16 ms and so on until becoming unplayably slow.

To remedy the problem I have to switch to a different resolution whereby it does not matter to which one (native or x6 e.g. does not make any difference, it solves the problem instantly albeit only temporarily). I checked with Afterburner and there are no issues with RAM usage, GPU temperature, core clock or anything unusual. I'm no coder, but for my amateurish understanding it seems something remains in memory which shouldn't. :blush:

Is this a known issue? I'm using an AMD R9 290X graphics card, different driver versions seem to make no difference (newer drivers are faster, but the slowdown occurs one way or another).

I'm using different emulators (Dolphin, PCSX2, CEMU), Citra is the only one I'm experiencing this kind of problem with.

I hope somebody can help! :rolleyes:
 
Last edited by Arachno67,

xmeee978

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Anyway's.. compiled his latest, merged boost5

Sickc_Build_Sandbox_MSVC_02_01_2018
http://www1.zippyshare.com/v/DmVHhmaG/file.html

His Commits
https://github.com/sickc/citra/commits/sandbox

i like the reset button + the toolbar! such nice style! ^^
the option "ignore format reinterpretation" was a good one,

in pushmo,you can disable/enable the shadow of the blocks...

in KH 3D DDD,turned on and goes with a little cuts of fps in battle,
but almost perfect (getting out of spirit menu,takes a little to load back),
opost from ever oasis that turn off,makes runs well...

turn off in fire emblem fates, for a nice run...

got a bad FPS in poochy & yoshi's woolly world...

on hyrule warriors legends and pokemon ORAS remove the black lines when turn on,
turn off in pokemon,makes the game stay mute (not apply in SM,USUM...),sad that
this one don't have alola photo club fix...

and speaking of pokemon,rumble blast has the cry sound when you lost your pokemon in battle,
X/Y stays the same thing,but turn off that option makes the game slow as hell and stop
right in sycamore's face,creepy...

no big changes if turn on or off in: super mario 3d land,mighty gunvolt burst,
mario and luigi superstar saga + bowser's minions,mii maker,TLoZ - A Link Between worlds...

overall,a good option for the emulator to have,just depends from the game that you're playing with...
 

Furya

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Latest builds from drwhojan and valentinvanelslande are the smoothest builds i've tested thus far, even smoother than sickc's. The only thing i don't understand is why i have more FPS on USUM intro on sickc's, but everywhere else your builds are the fastest.
Very good work guys idd!

p.s. My specs:
AMD Fx 8350 @ 4.5ghz (bad IPC [instructions per cycle] i know)
Nvidia Gtx Titan 6gb
16gb ddr3 1600mhz
 
Last edited by Furya,

xmeee978

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Latest builds from drwhojan and valentinvanelslande are the smoothest builds i've tested thus far, even smoother than sickc's. The only thing i don't understand is why i have more FPS on USUM intro on sickc's, but everywhere else your builds are the fastest.
Very good work guys idd!

p.s. My specs:
AMD Fx 8350 @ 4.5ghz (bad IPC [instructions per cycle] i know)
Nvidia Gtx Titan 6gb
16gb ddr3 1600mhz

same agree here,i never go too much to sick's too,besides,
the two has a decent balance of performance,that build is only for
games like kingdom hearts y'know,one game works a little better in other build,
but test is test,we'll don't know until we try and see for our own eyes! o/ ;)
 
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n1dminhd

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- Citra 1.0.47
Dragon ball Fusion origin : Play Very Good
Dragon ball Fusion Update 2.2.0 : not play, has stop working
- Citra Latest bleeding Edge
Dragon ball Fusion origin : Play Very Good
Dragon ball Fusion Update 2.2.0 : Play Very Good
Please ! Fix
 
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