ROM Hack Cheat Codes AMS and Sx Os, Add and Request

FellDragonGrima

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Does anyone know how I can get my cheats to activate for AOT2 Final Battle? I’m using Breeze and have updated to the latest version of the game. I also noticed some sort of toggle file in the Breeze’s cheat database for the game. Is that preventing me from using them? Please help!
 

NeoGranzon

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he mentioned that his pc is so old that he doesn't want to use it
@dsrules ,here's what i use now
Screenshot_20240206-223822_Samsung Internet.jpg
 

TomSwitch

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Yeah, without a build id, edizon or Breeze will not auto attach to it. It's looking like what the others are saying, it's probably a standalone snes emulator with the specific rom. I think Breeze can technically do it, but you have to manually load EVERY time you play that game.
dmnt only works on games and when a home brew run by using the taking over a game method dmnt can work on that "game" but the BID is always going to be the same no matter which home brew is running. This is no different from hacking say Nintendo SNES online that you have to identify the ROM that is running by other means as BID don't tell you which ROM is running. EdiZon SE, Breeze etc works fine in this situation, alternative method is needed to detect which ROM so it is inconvenient to make cheats but no more inconvenient than any other multi game emulator.

This is a different problem from Neo's. I speculate that Neo's problem is there is a debugger already attached to the game but can never say it definitely, as usually Neo don't provide much information to work on and he don't respond to request for information.
 
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NeoGranzon

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I wanted to apologize to everyone,i didn't want to create confusion and cause flames for a small problem of mine with a game from 30 years ago👌 👋
 
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arismendy64

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I wanted to apologize to everyone,i didn't want to create confusion and cause flames for a small problem of mine with a game from 30 years ago👌 👋
No worries 👍 ,this games are not ported from (cave manager) I did try to cheat on granturismo back few weeks ago, and briefly got the bid , but after that it didn't recognize the game,
And I notice that at the beginning you get the bid Id,
in the morning will post a picture .

2024020607563100-DB1426D1DFD034027CECDE9C2DD914B8.jpg
2024020608224300-DB1426D1DFD034027CECDE9C2DD914B8.jpg
2024020707262800-74BC04234CE7B5A3EECD5F5A8A5D8C15.jpg
2024020707280900-0E78B5E6E4478D13CAFC8CFF0E2F3B23.jpg
2024020707354800-0E78B5E6E4478D13CAFC8CFF0E2F3B23.jpg

😴
 
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NeoGranzon

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ASTLIBRA Revision 1.0.5
TID: 0100F8D01A06E000
BID: 3887EA9C5969F3E1

[Inf.Money]
[Lv99]
[Inf.Max HP]
[Max Status]
[Inf.Max ST]
[Inf.Items]
[Inf.Blue Crystals]
[Inf.All Grow Materials]

Original Code by ネオ•グランゾン
 

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  • 3887EA9C5969F3E1.txt
    713 bytes · Views: 16

TomSwitch

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No worries 👍 ,this games are not ported from (cave manager) I did try to cheat on granturismo back few weeks ago, and briefly got the bid , but after that it didn't recognize the game,
And I notice that at the beginning you get the bid Id,
in the morning will post a picture .


😴
So in this case you add a mod and I suppose if you remove the mod you will be back to normal. Something has probably been added to the directory of the title id, try removing the directory and see what happens
 
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arismendy64

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So in this case you add a mod and I suppose if you remove the mod you will be back to normal. Something has probably been added to the directory of the title id, try removing the directory and see what happens
This port's are using Playstation pcsx rearmed emulation that's why we're unable to make cheat codes, the games are not in base,heap or main,
They are outside of the range to make a pointer.
And is not practical to make chea for this games.
Post automatically merged:

Nintendo 64 - Nintendo Switch Online
0100C9A00ED06000
2522D7CC1C6BB5F7
n64.png

[Banjo-Tooie]
00000000 00000000 00000000
[inf hp banjo&k]
580F0000 1F28EA30
780F0000 0011B644
620F0000 00000000 00000A0A
[inf air]
580F0000 1F28EA30
780F0000 0011B050
620F0000 00000000 000042C8
[inf eggs]
580F0000 1F28EA30
780F0000 0011B080
610F0000 00000000 00000063
[inf gold feathers]
580F0000 1F28EA30
780F0000 0011B0D4
610F0000 00000000 00000063
[inf red feathers]
580F0000 1F28EA30
780F0000 0011B0C8
610F0000 00000000 00000063
[inf energy]
580F0000 1F28EA30
780F0000 0011B069
610F0000 00000000 00000063

[Quest 64]
00000000 00000000 00000000
[hp]
580F0000 1F28EA30
780F0000 0007BA85
610F0000 00000000 00000063
[99 mp]
580F0000 1F28EA30
780F0000 0007BA88
640F0000 00000000 ff00ff00
[255 agi- def]
580F0000 1F28EA30
780F0000 0007BA8C
640F0000 00000000 ff00ff00
[50 elements]
80001000
580F0000 1F28EA30
780F0000 0007BAA4
640F0000 00000000 32323232
20000000
[Mortal Kombat Trilogy]
00000000 00000000 00000000
[p1 hp]
580F0000 1FC4A160
780F0000 00072075
610F0000 00000000 000000A6

[Donkey Kong 64]
00000000 00000000 00000000
[dk inf hp]
580F0000 1F8333E0
580F1000 000001FC
780F0000 0022764B
610F0000 00000000 0000000C
[dk ammo]
580F0000 1F8333E0
580F1000 000001FC
780F0000 00227641
610F0000 00000000 00000032
[dk orange bombs]
580F0000 1F8333E0
580F1000 000001FC
780F0000 00227645
610F0000 00000000 00000063

[SuperSmash Bros]
00000000 00000000 00000000

[inf lives]
580F0000 1F28EA30
780F0000 000A4B43
610F0000 00000000 00000004

[Super Strong ]
580F0000 1F28EA30
780F0000 000A4B39
610F0000 00000000 0000001E
780F0000 000A4B37
610F0000 00000000 00000000

[Weak Enemies]
580F0000 1F28EA30
780F0000 000A4BAD
610F0000 00000000 0000000A
780F0000 000A4C21
610F0000 00000000 0000000A
780F0000 000A4C95
610F0000 00000000 0000000A
780F0000 000A4BAB
610F0000 00000000 000000AE
780F0000 000A4C1F
610F0000 00000000 000000AE
780F0000 000A4C93
610F0000 00000000 000000AE
 
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TomSwitch

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This port's are using Playstation pcsx rearmed emulation that's why we're unable to make cheat codes, the games are not in base,heap or main,
They are outside of the range to make a pointer.
And is not practical to make chea for this games.
It is possible to make cheats as long as nothing took up the debugger slot. If you don't see the by now familiar
1707357019993.png


This message is actually not accurate. When dmnt is not attached to game and the debugger slot is available edizon se would attached to the game directly and you can hack it as usual just no cheat code can run when dmnt is not attached. You see this message only when edizon se cannot attached to the game as a debugger ( probably due to the slot already taken ). I wrote those lines before I added the ability to attach edizon se directly and never went back to change the message. Also if edizon se is not able to attach, noexs also can't as edizon se used the same method noexs attach to game.

You see a screen like this when edizon se is attached directly. The cheat code panel is gone but the rest works as usual. You see the (dmnt not attached) next to the version number
2024020809591300-DB1426D1DFD034027CECDE9C2DD914B8.jpg


Assuming the game is using a loadable module to run the game code, you can make pointer code just that it is more troublesome cause the pointer search don't know when to stop so some manual work needs to be done. World war Z was the first one I came accross and there were a few others that I don't remember the name of. They are rare. The loadable module's main will be labeled base as it isn't main or heap. Base is mostly meaning less, it covers the range from 0 to 0x8000000000. That is everything.

Breeze will tell you the type of memory when you view it with memory explorer. You can do pointer search just fine with Breeze with just a few more extra steps. ( that is for loadable module, Breeze needs dmnt to be attached, when the debugger slot is taken there is no service )
 
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ps4kratos007

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Gargoyles Remastered
1.0.1
TID: 01004c6017f64000
BID: 049974621FC5CE3D

[Infinite HP]
02000000 12ee63dc 00000100

[Infinite Lives]
01000000 12ee643a 00000009

[Invincible]
01000000 12ee7a33 00000001

[Hold B for High Jump]
80000002
01000000 12ee902e 00000005
01000000 12ee9030 00000005
20000000
i added to my atmosphere content folder but doesnt show up? any idea what im doing wrong?
 

arismendy64

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It is possible to make cheats as long as nothing took up the debugger slot. If you don't see the by now familiar
View attachment 418813

This message is actually not accurate. When dmnt is not attached to game and the debugger slot is available edizon se would attached to the game directly and you can hack it as usual just no cheat code can run when dmnt is not attached. You see this message only when edizon se cannot attached to the game as a debugger ( probably due to the slot already taken ). I wrote those lines before I added the ability to attach edizon se directly and never went back to change the message. Also if edizon se is not able to attach, noexs also can't as edizon se used the same method noexs attach to game.

You see a screen like this when edizon se is attached directly. The cheat code panel is gone but the rest works as usual. You see the (dmnt not attached) next to the version number
View attachment 418814

Assuming the game is using a loadable module to run the game code, you can make pointer code just that it is more troublesome cause the pointer search don't know when to stop so some manual work needs to be done. World war Z was the first one I came accross and there were a few others that I don't remember the name of. They are rare. The loadable module's main will be labeled base as it isn't main or heap. Base is mostly meaning less, it covers the range from 0 to 0x8000000000. That is everything.

Breeze will tell you the type of memory when you view it with memory explorer. You can do pointer search just fine with Breeze with just a few more extra steps. ( that is for loadable module, Breeze needs dmnt to be attached, when the debugger slot is taken there is no service )
Edizon se is amazing , is my favorite for pointers😍 , and jnoex for memory view 😁
 
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