Broken bridge between UsbLoader GX and Nintendont

TheInsaneDarkOne

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Hey there guys doing great?

To resume things up, I use my Wii and it was working normally, then, after trying to install a N64 Wad just to check (it was a injected one, but wasn´t working fine so I simply deleted it afterwards), my Usb Loader GX can´t load gamecube games anymore, it always get a code dump screen when trying to do so

The odd part is that Nintendont itself (opening by its app on Homebrew) is working normally and loading/playing the games as it should... seems only this "bridge" between programs is now broken, even with me checking USB loader custom paths and seeing no change

Is there any chance that the Wad installation messed up with any IOS that USB loader uses? Or something more specific? Would really like a help here since things just "happened" on a part that I never though it was related to wad installation or such

Thanks in advance!
 

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