Anyone know the code to multiply whatever item is on a slot by 10, 30, 50, etc? This comes in handy for quickly changing an item's color
found it on reverse engineering and bugs and glitches thread. hope it helps!
[Slot1 x10]
04100000 AC4723D4 00000009
[Slot1 x30]
04100000 AC4723D4 0000001D
[Slot1 x50]
04100000 AC4723D4 00000031
yeah, I was using those before the update but they don’t seem to work with V1.2.0
That doesn’t work either >_<‘ the items just disappear that move to that slotthe slot #s don't match up for 1.2.0 so I'm confused.
slot 1
04100000 AC4723D0 00000009
slot number quantity (+1)
try it
you could try the code generator. thats helped me out.That doesn’t work either >_<‘ the items just disappear that move to that slot
the slot #s don't match up for 1.2.0 so I'm confused.
slot 1
04100000 AC4723D0 00000009
slot number quantity (+1)
try it
[1 x10]
04100000 AC4723D4 00000009
yeah, I was using those before the update but they don’t seem to work with V1.2.0
Thanks! I must’ve screwed up the codes when I was adding new lines for 1.2.0 and thought they brokeIf you're changing the modifier, the line needs to be on the modifier slot. in this case D4
Code:[1 x10] 04100000 AC4723D4 00000009
D0 is the actual slot where the item goes. You would specify the item there.
Those codes def work. I use them just fine.
I'm on atmosphere 0.12.0 latest and updated tesla/edizon/overlay.
I'm on atmosphere 0.12.0 latest and updated tesla/edizon/overlay.
did you have that problem where the overlays were crashing with longer cheat names when you updated to 0.12? (specifically more than 19 characters?) i upgraded my fw to the latest yesterday so let's hope that I don't have that issue anymore
So i noticed some codes say ban risk and some don't. If i only use the ones that don't say ban risk theres no risk of ban?
Yeah, but I'm just wondering if those codes do anything different than the rest. As I understood it the rule was, ACNH checks for altered code when connecting to servers, so don't use the game with cheats enabled if you're connecting to nintendo servers. I think its fine to use cheats on emunand with prodinfo removed and 90dns, etc, do stuff, then transfer save to sysnand and restart into sysnand with no rcm or cfw running. Just as long as you at no point connect online while cheats running, you're fine. (Just trying to clarify for myself and others, kinda offtopic sorry.)
yeah, im modding my switch on saturday and planning to have incognito + never going onlinetl;dr: you should only be concerned about being banned if you're going on nintendo servers on your sysnand which..... no one will ever do that if they know what's good for them. i assume any one playing with cheats is perm offline and have 90dns set up.
yeah you can locally trade and i asked if there's a diff between having cheats on during local play... and we concluded with no (dont play with cheats on) even if the hacked switch has incognito. just to be safe. so just trade...... even though that's really... boring.