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    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Hi there! I have looked to fix the two main issues : - the bug with the GUI - the crash with ROM above 2Mo. For the moment, i have found a way to fix the bug related to the GUI. However i have no luck for the moment with the large ROM problem. It's a problem with the paging system, but i don't...
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    Homebrew [SNEmulDS] Rebirth the project and update it for the last DKP

    Hi everyone, That's great news you succeeded to make it works somewhat after all the changes in the devkit... I'm very sorry to all people waiting for the emulator 3 years ago,.I changed work and found my wife, so I didn't had the time or the motivation to continue as i hoped. But on the other...
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    SNEmulDS 0.6 alpha now available

    Yes, maybe trimming the ROM makes the emulator crashes when it try to access the deleted part, .... or maybe not. But it would be interesting to check this with a clean ROM! I must also fix a problem when snemulds is launched from slot 2 devices. There is a conflict between the expansion pack...
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    SNEmulDS 0.6 alpha now available

    The preview-alpha version of SNEmulDS 0.6 is now available for all the brave testers around the world! The GUI artworks are not ready, so you have a "naked" and not very pretty GUI, but at least, you have the multi languages support! So you can check if your language is correct. Here is the...
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    SNEmulDS 0.5 beta

    You will have to wait SNEmulDS 0.9 to have those games work
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    SNEmulDS 0.5 beta

    This version aims to improve in sound and graphics. As the emulation becomes more and more complex, it is more and more difficult to add new features without breaking the emulation overall, so some new feature will not be enabled by default for all games. The configuration file select which...
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    SNEmulDS 0.5 alpha 2

    This intermediate release fixes the critical issues that appeared with SNEmulDS 0.5 alpha. It also includes a better GFX engine, and the new SNES mouse emulation mode. Here is the complete list of changes: * Fixed the critical sound bug (should go back to SNEmulDS 0.4f sound) * Better GFX...
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