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  1. A_stream

    Gaming Homebrew Project OpenGl glTranslatef() only moves object on the z axis.

    Damn. MY HERO! It works!!! 1. Thanks for showing me, how to make the code more readable(will keep that in mind for the future). 2. Thanks for clearing that up, with the keyboard. 3. Yeah I tried to use modern OpenGl tutorials, but for some reason I couldn't set them up for vsCode or CodeBlocks...
  2. A_stream

    Gaming Homebrew Project OpenGl glTranslatef() only moves object on the z axis.

    Good Day/Night. I'm not sure if I can ask in here, but I'm having a little problem with my prototype game. So I'm trying to learn OpenGl using GLUT with CodeBlocks, and everything is going well, like, it renders a cube that I can move, but It only moves on the z axis. And I don't know what to...
  3. A_stream

    Tutorial How to make 3DS Games with Unity

    Great to hear that! Good luck on your game! And have a happy new year!
  4. A_stream

    Tutorial How to make 3DS Games with Unity

    Wait, so were you able to fix it?
  5. A_stream

    Tutorial How to make 3DS Games with Unity

    Then how about texture size. The 3ds can support a texture size up to 500 X 500. The problem might be the texture size.
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    Tutorial How to make 3DS Games with Unity

    What are the extensions of your models. Like: OBJ. DAE...
  7. A_stream

    Tutorial How to make 3DS Games with Unity

    Thanks for the info. That probably will do it bc I'm using the second screen for a minimap.
  8. A_stream

    Tutorial How to make 3DS Games with Unity

    Thanks for letting me know! Will be checking it out soon!
  9. A_stream

    Tutorial How to make 3DS Games with Unity

    (Sorry for the late response) So from my experience and understanding the unity engine cannot export the 3ds game with shadows, because it probably doesn't support it or it makes the 3ds overload with the sheer power of the game that they decided to not support shadows, and that's probably why...
  10. A_stream

    Homebrew Unity 3DS Circle pad configuration

    Cool didn't know about that, nice to keep that in mind.
  11. A_stream

    Tutorial How to make 3DS Games with Unity

    Seeing as the last post was 6 days ago. I'm going to ask two questions. 1st : How can I make the canvas get input from the stylus or finger. 2nd : How can I make the banner be a 3D model and not a 2D PNG . Thanks
  12. A_stream

    Homebrew Unity 3DS Circle pad configuration

    Okay I found found a way to control the character using the circle pad. using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.N3DS; public class circlePad : MonoBehaviour { public float speed = 10f; public float jumpSpeed = 20.0F; public...
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    Homebrew Unity 3DS Circle pad configuration

    Good day or Night. I'm currently making a Nintendo 3DS game using Unity, and I'm trying to make the character controller script use the Circle pad for controlling the character. But it only uses the D-pad, and it's not comfortable / nor do I want that control scheme. If there's a way to...
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