Hi, GBAtemp.
I'll briefly go over the subject in case if someone finds this article 1,000 years later:
I recently bought a Nintendo DSi as a project to get my lazy ass working. Right now I'm using KORG M01 trying to recreate Vengaboys - Boom.
Now, there are problems with this machine. I bought...
So, I have been thinking about doing this for a long time. First time I remember someone doing a shell swap was for a PSP on a website you all know as YouTube, 2018.
Physical mods are intimidating, kind of like seeing a Greek god's hairy face staring at you in the form of plastic pieces. I've...
Currently the project seems to refuse to run, I feel like it's because I switched to ADPCM because that's what I did, and reverting baack to GCADPCM didn't do anything.
Hopefully this evens out later.
Doesn't work still. I think this text is the issue (when selecting the car audio) "The selection contains sounds that are decompressed in hardware. Advanced mixing is not available for these sounds."
Keep in mind that I have overridden audio compression settings for 3DS, and I cannot seem to get...
Question, are .ogg files supported on Unity 3DS? I have a script which increases the pitch of an audio file over speed, it seems to work in the editor, but on 3DS it cannot play the audio. I can post the script if that's okay.
In Unity 5, I scaled the skydome (mobile unlit) to 1000 on all axes, so it's huge. I then launched the game on 3DS, the thing was clipping out of the camera bounds. I can either set clipping distance to make it longer, or I would have to try to make the skydome smaller and make it follow the...