Search results

  1. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Read my post again. I didn't ask for a fix.
  2. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Is there a place where information has been collected about the variants of Nintendo's VC DS emulator? Other than the fact certain games are packaged with distinct versions? I know there is the injection wiki, but I'm looking for more details if they exist. New Super Mario Bros. injected into...
  3. X

    FTPii U + "everywhere" and friends on Tiramisu can't connect

    I flashed my router with custom firmware for unrelated reasons, and now FTPii U "everywhere" works. My router must have had port blocking rules somewhere. I don't know why the Reddit user was having problems, but the existing FTP server appears to work on Tiramisu. Hopefully this fork becomes...
  4. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Now you've just confused the point of this sub-conversion with the point of the entire thread. They are separate and distinct things.
  5. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    The point is this general emulation challenge ("problem") has been solved. I used Retroarch (PC, AKA tons of different configurations) as an example because it's the most high-profile one that solved it.
  6. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Correct; the game speed won't be 100% accurate to whatever arbitrary precision you think is making a point. The expectation should be the game runs locked at the 60-ish FPS of the host system, this being the Wii U. Retroarch has solved this problem by making slight adjustments to the audio...
  7. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Fire Emblem: Shadow Dragon does not have this issue, at least in the brief portion I tested.
  8. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    I had actually read that page and thread before posting here. It doesn't mention the frame rate issue. Unfortunately the blatantly obvious "big chunky pixels" AKA "native resolution" distracts normies from the more important lack of motion accuracy. I worked on a AAA video game. There they...
  9. X

    FTPii U + "everywhere" and friends on Tiramisu can't connect

    Check, check, and check. My router shows the Wii U as connected on that IP. Disabled firewall. Tried different computers, even one I don't own. There's only one network to be on. This is probably a generic issue with Tiramisu somehow, because if you inspect the post I quoted, the Reddit...
  10. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Show me one place this has been mentioned. You can't.
  11. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    None of the posts of those two linked pages mention the constant hitching in the unhacked games. You didn't comprehend what they were talking about. "RenderScale" hacking has nothing to due with the hitching bug in the unmodified games. That's the sign of ignorance. You don't want the facts...
  12. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Still waiting for that link since apparently the hitching was common knowledge.
  13. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Find one person mentioning this on the entire Internet, including possibly yourself. You won't find it, mostly because you didn't notice.
  14. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    Link me to a single mention of this. inb4 you won't. Please prove me wrong; the challenge stands. Pixelation smoothing AKA spatial blur != framerate AKA temporal smoothing, whatever that could possibly mean at 60 FPS when the games are already running at 60 FPS. If they can't present the...
  15. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    And this, ladies and gentlemen, is why Nintendo doesn't care about quality. Take a look around you, Ellen.
  16. X

    FTPii U + "everywhere" and friends on Tiramisu can't connect

    Maybe it only works on that channel garbage?
  17. X

    Wii U DS Virtual Console games aren't smooth. Native VCs, not even injects

    How has no one noticed this? Like no one? Not even normal, non-hacking gamers? New Super Mario Bros: Hitching frames Mario Kart DS: Hitching frames. Constantly hitching. Audio is perfectly smooth. Like it's a frame pacing bug in Nintendo's shitty Virtual Console emulator. How am I the...
  18. X

    FTPii U + "everywhere" and friends on Tiramisu can't connect

    The FTP server starts and spits out a 192.168.1.*:21 IP address. FileZilla: Status: Disconnected from server Status: Connecting to 192.168.1.41:21... Error: Connection timed out after 20 seconds of inactivity Error: Could not connect to server Status: Waiting to retry... Status...
  19. X

    Hacking Possible to Disable the Wii's (De)Flicker Filter?

    I never demanded anything. You simply misinterpreted my direct statements. And in doing so basically supported my point. :P If you want to interpret direct communication as rude, you have the company of the rest of the human race. And who says I'm not a developer? Do realize it's possible...
  20. X

    Hacking Possible to Disable the Wii's (De)Flicker Filter?

    And Bingo was his name-o.
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