Three Houses benefits from CPU overclocking by reduced load times. Loading a saved game went from 32 seconds to about 20 at max CPU clock. And yeah also more stable graphics/framerate when GPU overclocking.
I'm also having trouble exporting extData for Fire Emblem Fates. It's the EU eshop version.
The jpn and no jpn cia's from the first post just give me: 'Error opening ExtData! Title may not use it.'
And the one from github that was linked earlier says: 'error opening ExtData : C8804464'
Would it be possible to implement audio streaming?
Basically I want to use wireless headphones, which are connected to my pc when playing with the 3DS.
Is anyone else getting some annoying buzzing noise with this mod when using the bluetooth connection?
When I power the bluetooth transmitter with an external battery the noise is gone. So it seems to be some intereference with the 3DS circuit.
I've already done the mod on a 2DS with a cheap iron but now I've got myself a temperature adjustable soldering station and have no clue what temp to set for modding a N3DSXL.
So what's the recommended temperature for tinning the pads and soldering the wires to it?
Also is it ok to use really...
@delsolo
sounds interesting, I've got an old fritzbox 7141. Do you know if it would work with it? Also is there a tutorial on how do do it, I checked the freetz webpage and it sounds very complicated.
Project Zero has 596 files. That's not alot compared to some other games.
edit: Just tested Mario 3D World and there is hardly any difference between 4KB and 64KB align.
Ok I just tried the new server. Now Hyrule Warriors log it showing like a million lines of "FSGetErrorCodeForViewer()".
The log was like 50MB when it finished loading. I guess thats why it's loading slow with the server.
The server is no longer showing which files are being read. Is it supposed to be that way?
Also I noticed Hyrule Warriors loads really really slow when using the server.