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    Gaming No love for Grand Knight History?

    I don't have the game but its header looks familiar to the game I used to play with. IIRC: To decrypt this header you will need a repetitive xor operation. The operation starts with every set of 4 bytes from the CPK signature offset (in this case 0x10). To determine a set of byte to be xored...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    Because you did not pass any parameters by double clicking it. Short ver. For patching you will need three params: '-d' patching declaration '-s FILENAME' source file pointer 'FILENAME' output file pointer Long ver. You will need to put all files in the same path, say you put them into X:\...
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    Gaming mana khemia 2

    It is possible but unless you find the way to fix famous font problem, the text in game would looks really bad. By the way, I remember there is one big file containing item info, skills, and settings (no talking script as they reside in separate path) - not sure if it is the same file you...
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    Gaming Seventh dragon 2020 - Anyone familiar with this game engine?

    Thanks, but unfortunately the only game I'm making translation patch for is Steins;Gate. Also I'm not even sure if it is possible to re-encrypt the game archive back after repack. Even re-encryping this game is possible, the patch file size would be as large as the game itself, since archive...
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    Gaming Seventh dragon 2020 - Anyone familiar with this game engine?

    Well because normally you would need different key for encryption/decryption (not repack). The key provided (possibly public key ?) can be used to decrypt but is it capable of encrypting as well ? @About the translation: I'm just playing around with the game archives and scripts. The umd with...
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    Gaming Mana Khemia 2 Portable - Anyone familiar with this game engine?

    True ^^ I guess it is hard coded by the game anyway and probably the way to fix is to modify game's system instruction code. And yep, this game is nice !
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    Gaming Seventh dragon 2020 - Anyone familiar with this game engine?

    Again with the same question, but this time it is about file container - data.dns This one data file of this game contains all scripts and game related files and is encrypted with PGD. After the decryption, this file is essentially CPK archive with no header encryption and can be repacked like...
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    Gaming Mana Khemia 2 Portable - Anyone familiar with this game engine?

    I'm still a newcomer ;), see how I even mistook the word 'bit' for 'byte'... but thanks !
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    Gaming Mana Khemia 2 Portable - Anyone familiar with this game engine?

    Got it ! Every command set are aligned by 32 bytes and another padding (again!!) is added between data. Actual starting of the next set can be noticed by x02, followed by another 160 bytes (for action script?) then its length and text. Can put longer text string now but font just looks...
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    Gaming Mana Khemia 2 Portable - Anyone familiar with this game engine?

    Again, this game uses CPK container to store its content. The game scripts, having EVD extension, are compressed with CRILAYLA signature and can be identified by TOC header inside (no ITOC). Repeated and constant dummy padding is used between aligned data. The script itself has a problem with...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    @mkdms14 Thanks, it is the choice of Steins;Gate after all. @benhofb It is still ongoing, somewhat slow though. Still debating whether to translate D-mail and those forum messages. I know it is essential part for dialogue choice but as they are stored in different format, it might requires new...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    @StorMyu: Everything is working fine, I meant it takes time to manually remap pointers pointing to these name as I have not automated it yet. And yes, it is not really a problem once these pattern and can be programmatically recognised. @Coto: I am glad to see anyone interested in this series ...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    Steins;Gate: Some names has been translated and I have decided to use ASCII for those (ss of Mayuri on the first post shows how it would look like). Only some names can be replaced right the way; "まゆり" and "Mayuri" both have the same byte size while "倫太郎" and "Rintarou" wasn't. The latter...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    And yep, I managed to replace the text of this game. I'll see if I can insert and reposition these sentences too. Steins;Gate Hiyoku Renri no Darling's Text reference from Xbox version : http://www.youtube.com/watch?feature=player_detailpage&v=9VGeO68Zx44#t=823s
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    @StorMyu; Many thanks ! I was too focused on finding the address 7429 in hex and not its backward. I will try continue working on this now that I know these pointers. The text insertion is done by program, I made it so that it detect the sentence between null and %?%? then find the text to...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    Thanks for your suggestions. In fact, I have already tried inserting x00 as a padding but the game just advance to next sentence whenever it read this null character. Probably because this character is also part of ending sequence (%?%? and followed by null), so instead I put x20. The ideal is...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    Yea if only we could find and shift these pointers to another address, everything would have been perfect. Anyway, I will just add the padding for shorter sentence and trim those extra bytes out. Translation of the game prologue is done by the way, you are welcome try. Those spaces are...
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    Gaming Steins;Gate - Anyone familiar with this game engine?

    Steins;Gate [PSP] translation patch && Steins;Gate Hiyoku Renri no Darling Translation website: http://addchannel.mooo.com If you would like to help (the script is very similar to other version) just let me know...
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