Homebrew Custom Theme Thread

Ryumaru

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>> DOWNLOAD <<

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PrincessLillie

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So, I need help with BGM. I'm making another theme. Everything's coming along perfectly, but the BGM has weird static-y noises at specific spots. This is the SECOND time this happened. The first time (with my PokéCA theme), I shrugged it off and uploaded it, but now it's starting to get on my nerves.
 

miraclaime

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So, I need help with BGM. I'm making another theme. Everything's coming along perfectly, but the BGM has weird static-y noises at specific spots. This is the SECOND time this happened. The first time (with my PokéCA theme), I shrugged it off and uploaded it, but now it's starting to get on my nerves.
Maybe you set the sound db too high or the sound it self is bad quality
 

PrincessLillie

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Maybe you set the sound db too high or the sound it self is bad quality
Set the sound db too high? All I did was lower the Project Rate (Hz) to 32000 as always with Audacity and throw it in the BRSTM converter. Of course, I later converted it to BCSTM. And the file I'm converting from sounds fine when played by itself. Here's the sound just for reference:
Perhaps it's too loud?
EDIT: It's because it was too loud. *facepalms*
 
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PrincessLillie

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HNI_0028.JPG

Name: Sonic the Hedgehog. BGM: Turret 3471 - Sonic 3 Credits Gameboy Remix.
I had the idea to make a theme of the blue blur himself! Folder textures by @FlameSpeedster.
Download: 3DSThem.es
 
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Ryumaru

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So, I need help with BGM. I'm making another theme. Everything's coming along perfectly, but the BGM has weird static-y noises at specific spots. This is the SECOND time this happened. The first time (with my PokéCA theme), I shrugged it off and uploaded it, but now it's starting to get on my nerves.
The problem is in the converter that converts from WAV format to brctm, I recommend LoopaudioConverter, it converts the music using the same encoding used by Nintendo.
https://github.com/libertyernie/LoopingAudioConverter/releases

To set it up perfectly see this tutorial.
https://gbatemp.net/entry/3ds-custo...ial-on-how-to-create-sfx-and-bgm-files.12208/
 

miraclaime

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3 New themes today
2 of them are full voice sfx

NieR Automata 2A
bgm: Battle! Field Automata
sfx randomly taken from other games

preview.png



Sentinel X-men
bgm: Tekijin Toppa
full voiced sfx [not hers tho]

preview x.png



Senran Kagura Hikage
bgm: EV op
with hikage full voice sfx

preview.png


You can get all of these sweeties in here https://3dsthem.es/?q=user:Miraclaime
 

PrincessLillie

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miraclaime

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I found the problem already. The BGM was too loud. Lowering the volume/pitch/whatever solved the issue.
You use audacity right ? you know audacity have a bar for volume on the upper right corner, if you want to make the sound louder using db+ just make sure the volume bar isnt overload or at the red color
 

PrincessLillie

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You use audacity right ? you know audacity have a bar for volume on the upper right corner, if you want to make the sound louder using db+ just make sure the volume bar isnt overload or at the red color
Yes, I use Audacity. I found it easier to use the Amplify effect to lower the volume.
 

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