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At this point, the game just needs to be free...
Or sell it for the low low price of 19.99 on QVC
At this point, the game just needs to be free...
Well with sonic 06 they sped it up when it was supposed to come out in summer of 07 and half the crew left to work on secret rings.people don't seem to realize that they don't release it
to spite us they just don't want to release sonic 06
murder edition
Well with sonic 06 they sped it up when it was supposed to come out in summer of 07 and half the crew left to work on secret rings.
I know it will be for meAt this point, the game just needs to be free...
I know it will be for me
Yeah. I'm getting a "backup" so I can "review" it and "try" it outSo you know the rockstar CEO and he has agreed to give you a free copy because you bought all the previous games? Lucky...
Yeah. I'm getting a "backup" so I can "review" it and "try" it out
I feel sorry for those who played (or rather watched at this point) the game at sub-20 fps, 20 feet object pop-in, and 720p. Myself included. Can't really have detailed open world games performing like shit while having a tiny ass resolution.Game is nearly 2 years old
I feel sorry for those people who only game on PC
To be fair, Duke Nukem Forever was a special case. It was scrapped and started from scratch multiple times throughout its life and was basically between development and finally reaching production just to go back to development hell over and over. We already know GTA V is a quality game. It's just a matter of making sure the PC version is quality as well.At this point I'm starting to get the same feeling I got when Duke Nukem Forever got pushed back yet again, even though stores were already selling preorder copies by then.
Maybe it won't be that bad this time. Maybe....
The better solution is to not give a release date until you're 100% sure. If they had made the release date April 14th in the first place, people would have been a little irked at how far away it was, but much less irked than they have been by the multiple delays. Rockstar should know better by now, nobody needs to be making excuses for them.I feel sorry for those who played (or rather watched at this point) the game at sub-20 fps, 20 feet object pop-in, and 720p. Myself included. Can't really have detailed open world games performing like shit while having a tiny ass resolution.
Delays are always a good thing. Anyone's favourite game could have been made better by a delay. People are way too obsessed with meeting release dates. The solution, as always: don't preorder ever, as it's stupid to do so in the first place.
Yeah this goes deep in the habit of having to give a specific release date several months before, when you have no idea if it'll be actually ready. I don't think developers could ever have the capacity to give proper release dates, I've read a lot of people who made some of the most respected of the last two decades, saying their games were still rushed to meet a release date. I think the developing process is too complex to plan out in the long term like that.The better solution is to not give a release date until you're 100% sure. If they had made the release date April 14th in the first place, people would have been a little irked at how far away it was, but much less irked than they have been by the multiple delays. Rockstar should know better by now, nobody needs to be making excuses for them.
Okay, but Rockstar is the publisher. And this isn't a brand-new game we're talking about, or different considerations might be made. Simply don't give a release date until the developers (also Rockstar) are confident in the amount of time they need to finish. This is how every AAA studio should work. The only reason they don't is pre-orders. I'm really starting to hate those. Especially in regards to PC games.Yeah this goes deep in the habit of having to give a specific release date several months before, when you have no idea if it'll be actually ready. I don't think developers could ever have the capacity to give proper release dates, I've read a lot of people who made some of the most respected of the last two decades, saying their games were still rushed to meet a release date. I think the developing process is too complex to plan out in the long term like that.
At fault are again people falling victim to the hype machine and getting easily controlled by the press or publisher. The current AAA market thrives in over-hyping the magical release date; openly lying during pre-release is also pretty much a standard on several levels, both from the press (and the smaller youtubers/streamers) and the developers. Apparently it works, I have no idea how.
After all we are talking about an industry where a developer publicly laments that buying a review site's ad space should grant them a positive score on their game, and he wasn't fired (or hanged) on the spot.
Wrong, matey.I feel sorry for those who played (or rather watched at this point) the game at sub-20 fps, 20 feet object pop-in, and 720p. Myself included. Can't really have detailed open world games performing like shit while having a tiny ass resolution.
Delays are always a good thing. Anyone's favourite game could have been made better by a delay. People are way too obsessed with meeting release dates. The solution, as always: don't preorder ever, as it's stupid to do so in the first place.
Yes! Yes!Okay, but Rockstar is the publisher. And this isn't a brand-new game we're talking about, or different considerations might be made. Simply don't give a release date until the developers (also Rockstar) are confident in the amount of time they need to finish. This is how every AAA studio should work. The only reason they don't is pre-orders. I'm really starting to hate those. Especially in regards to PC games.
No one likes a blabbermouth pirate.Yeah. I'm getting a "backup" so I can "review" it and "try" it out