So let me know if I understand this right. Til this day, it is simply not possible to unlock or create FPKGs for retail DLC that's been downloaded from PSN? I've been trying for days how to figure out this mess with my Valkyria Chronicles 4 DLC. No dumper could see it, so I had to manually...
I think you can also use the itemzflow homebrew app to move games to the external HDD the same way without editing the config file. I haven't tried it yet myself though.
I'm trying to make my own FPKGs for Ni no Kuni 2 and Valkyria Chronicles 4, but the app dumpers I've tried aren't seeing the patches or DLC. Rather, it can see the 4.00 patch for Ni no Kuni 2 but not my DLC for it, and for Valkyria Chronicles 4, it seems the 1.01 patch was merged with the base...
Even if you could, I wouldn't advise doing this. It says to Sony "I have trophies for digital games I didn't pay for." And you know what that means. Assuming they can tell whether or not a trophy was earned through a physical copy or a digital copy on the backend.
I'd say either get another capture card or an HDCP stripper, because I bet that's most like what it is. Even if you have HDCP disabled in the settings on your PS4, it can still cause issues. Best to leave it on and run the HDMI through a splitter of some sort so it's not communicating directly...
How would anyone not already know what a Magic USB is if they have enough experience with jailbreaking their PS4 to be making a thread about App2USB? Those two things have nothing to do with each other.
That's what I figured. But be that as it may, I wonder what this line in App2USB.ini means then.
To check the USB root for the PKG file to save time copying from the internal PS4 drive then uncomment the line below.
Remember this will move the PKG from the root directory to the PS4 folder...
I'm not sure how this works with app2usb.
To check the USB root for the PKG file to save time copying from the internal PS4 drive then uncomment the line below.
Remember this will move the PKG from the root directory to the PS4 folder.
CHECK_USB
I had conflicting results with two different...
Why would my PS Vita show the Molecule logo while my PSTV shows the Sony logo? Both are running 3.65 Enso and the only difference is I just hacked my Vita yesterday with the new Trinity exploit. Meanwhile my PSTV has been on 3.65 Enso for ages and I never did anything to the boot logo.
I don't use oclockvita anymore so my config file looks like this now.
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to...
Just happened again with two more games, Mercenary Kings and Chasm. It seems to only happen with smaller (< 300mb) games. Because I can run 3.67+ games like Secret of Mana using repatch, but not Mercenary Kings which is also 3.67.
Yeah, I have it. My config file looks like this:
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL...
I'm running 3.65 Enso and so far, every NoNPDRM game (from NPS) I've tried has worked for me except two. Steamworld Heist and Steamworld Dig 2. They give error C1-6703-6 or C2-12828-1 as if I'm trying to run a game needing higher firmware on a lower one. Sometimes the game will load but then...
I haven't played my Switch n a month or so, just been playing Xbox, and just picked to play lil and Damn that A and B, X and Y being reversed always gets me.
I agree Tears is great. I even played thru it completely twice. I've been hooked on playing thru Fallout 4 again though, after they released the next gen version for Series S/X. Is pretty cool update.
because I already got burned out with breath of the wild, which for the most part is essentially the same game, and then again with master mode, which doesn't work as a new game plus (that always felt bizarre to me)