Recent content by robal12345

  1. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    More footage, anyone? This should help prove the split screen is indeed a useful addition, especially now that the cameras vaguely work :P IGHh80fpDRA
  2. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    It's quite the ambitious proposal, that's for sure. And I also get the sneaky suspicion that it just wouldn't be that easy to pull off, either :P We shall have to see. I think doing that would be a hell of a lot of work, however cool it would be. Maybe if we're feeling generous we'll try to...
  3. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    We're undecided yet. The first priority is to determine whether or not the game has any problems if the two characters go wandering off to different planets via launch star (i.e. does the area unload, do the objects unload, etc.). If they do unload, then Mario and Luigi will have to travel in...
  4. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    They don't know anything yet since we've not touched them, but they'll just receive the coordinates of whoever is closer on any given frame, then left to do what they usually do. There may be some exceptions if some boss battles really don't work correctly like that.
  5. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    Boss battles will work as they usually do; they'll just have Mario and Luigi present in them, able to deal damage, etc. and the boss will aim for whoever is closest to it. As for dynamic levels, we can always snap the players together if one will become permanently stuck anywhere :P And hey, we...
  6. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    Certainly with this mod, we're not going to be altering any of the levels. We're trying to imagine what Nintendo would've done if they had implemented a real multiplayer; we are definitely considering things like 'What would happen if one player spun the other, or jumped on their head, etc.'...
  7. robal12345

    Hacking Super Mario Galaxy 2.5

    You're late to the show :P I already posted about this in a new thread! By the way, hi, long time no see. - Bean :P
  8. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    I think we'll go down that route only if making the two cameras function properly proves too difficult. There's a lot of stuff that kinda gets in the way of only having one screen; for one thing, the controls become frankly bizarre if the two characters go too far apart: You get stuck running in...
  9. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    Ooh, no worries there. We're still very active on that, too! Both of these projects (Mario Kart Wii modding and SMG2 multiplayer) are getting a lot of our time these days.
  10. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    I would say "No, you prove me wrong", but this is a good opportunity. Well, first and foremost, have you ever heard of a device called the USB Gecko? It's amazingly useful, it allows you to watch and alter the RAM of the Wii on-the-fly. So that's how we got to the "sophisticated code" and...
  11. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    Not at all, sir. Pause the video at... 1:34, and check the positioning of the two starbits (right) and red bomb (left). Whichever way you look at it, they're clearly different, as the lower screen is trying to pan left. You'll also notice that the perspective in each shot is different, hence it...
  12. robal12345

    Hacking Super Mario Galaxy 2 - Split-Screen Multiplayer

    Greetings to GBAtemp, I'm a long-time lurker, not first time poster, but it's been a long time since I last made any contributions to the forums. I'm known as MrBean35000vr on YouTube and a few other places, and for the past while, me and my younger brother known as Chadderz have been working on...
  13. robal12345

    Hacking Riivolution

    AerialX, you are the King. Works beautifully with Mario Kart Wii, no problem. Many thanks for yours and everyone else who contributed's hard work
  14. robal12345

    Hacking Mario Kart Wii Custom Tracks

    That's wrong! You can alter any of them values without affecting how they fit (that's why they're there ) If your track is uber-huge, increase the minimum X and Z and decrease the maximum X and Z. And if your track is too low or doesn't have enough height variations, increase the distance...
  15. robal12345

    Hacking Mario Kart Wii Custom Tracks

    Still, I hope we can one day show you something amazingly good. It would've been great to have DLC in the game, proper stuff, not just the bi-monthly tournaments (which amounts to the whole amount of... 20KB per tournament or so). I wonder if Nintendo will surprise us by releasing another Mario...
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