Recent content by phantasmor

  1. P

    Hacking Digimon World Re:Digitize - Translation

    "Operation Decode has started to bring the 3ds version to Europe and the USA" That is on the wiki page and I don't know if I should trust it but gives me hope.
  2. P

    Hacking Digimon World Re:Digitize - Translation

    LOL! I will be here waiting even if it takes 3 more years!!!! You are the best!
  3. P

    Hacking Digimon World Re:Digitize - Translation

    People like you are the reason I will never learn Japanese. Thank you!
  4. P

    Hacking Digimon World Re:Digitize - Translation

    I am happy you are progressing!
  5. P

    Hacking Digimon World Re:Digitize - Translation

    that is weird the time is all jumbled together.... any way you can make it easier to read? I suggest taking the h m and s out and replacing the h and m with :
  6. P

    Hacking Digimon World Re:Digitize - Translation

    I have been to the blog, I am subscribed to the blog so I get updates. I did that before I even joined here specifically to post about the OP. I still wish there was a system set in place where I knew what was done and what was not done, a check mark next to what is done would be fine. I would...
  7. P

    Hacking Digimon World Re:Digitize - Translation

    you and me both! A check mark next to what is done sounds good to me. I also like the suggestion on the blog for a progress bar.
  8. P

    Hacking Digimon World Re:Digitize - Translation

    Really I was just curious about the percentages not demanding anything or saying they should do anything. It would be rather amazing to see the percentages updated every week, or even every other week though. I am all for the progress of the patch which is the reason I happen to be curious.
  9. P

    Hacking Digimon World Re:Digitize - Translation

    Yeah.... I was hoping for some detailed stuff like on the OP... But whatever..... It seems like people are probably too busy to update a post....... Still very interested in an English patch whenever it is ready.....
  10. P

    Hacking Digimon World Re:Digitize - Translation

    First post last updated November 9th, it is December 1st so what is the current progress?
General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    If your internet speeds are fast enough. Streaming 4k takes alot. I used to only have 20mb sec, and 4k struggled. Now I have 300mb sec and 4k plays fine.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i only have like 1 or 2 mb sec
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
  • K3Nv2 @ K3Nv2:
    Lol McDonald's has a grandma mcflurry
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, furry grandma?
    Xdqwerty @ Xdqwerty: @K3Nv2, furry grandma?