Recent content by Madikan

  1. Madikan

    Hacking Any hope of backporting FF7 Remake using the leaked demo files?

    I know the game hasn't been dumped yet (at least not publicly), but we know for sure that people with private exploits could do it (and they have done it in the past). But if we get a public dump of the game one day, would it be possible to use some of the files from the leaked and decrypted...
  2. Madikan

    Homebrew GBARunner2

    I'm talking about SD saving actually, I should have specified it in my previous post, sorry.
  3. Madikan

    Homebrew GBARunner2

    Thanks for your hard work! Wouldn't it be more user friendly to add a quick explanation on the github readme for what version to use with which system/SD card combo? (should we use ARM7 vs ARM9 and wramicache vs no-wramicache) Thanks! PS: has the save function been restored in the latest commit?
  4. Madikan

    Homebrew nds-bootstrap loader: Run commercial NDS backups from an SD Card

    Hello! I have a DSi with TM++ and I'm trying to run Space Invaders Revolutions, but I get a white screen everytime I try to launch it (even when I force NTR mode instead of TWL)... Rom works fine on my flashcard though (and it's a clean no-intro one too) Is this a known issue? The game doesn't...
  5. Madikan

    Homebrew [DSiWare] Couldn't create NAND save file

    I figured it out (somehow) I just deleted the title using TMFH, deleted the corresponding folders on the SD card and tried to boot it from TM++ directly, worked flawlessly! Thank you though :)
  6. Madikan

    Homebrew [DSiWare] Couldn't create NAND save file

    Hi, I have a DSi with TWiLightMenu++, HiyaCFW, etc. Everything works as it should and everything is up to date. Normally, when I want to play DSiWare games, I install them with TMFH (Title Manager for Hiya), launch them the first time via Unlaunch (so that the save data gets created, it...
  7. Madikan

    Homebrew GBARunner2

    Okay thank you both for your help! Keep it up guys :)
  8. Madikan

    Homebrew GBARunner2

    All right thank you very much! But what's the advantage of using TM instead of using your flashcard's firmware then ? (Since the flashcard has to stay in your DSL at all times for it to work) Thanks!
  9. Madikan

    Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

    Hello! I have a DSLite (so I have to use the flashcard method) and I just wanted to know what the advantages were to use TM instead of the flashcard's own firmware ? (Since you have to keep your flashcard inside at all times to use it anyway) Thanks a lot!
  10. Madikan

    Homebrew GBARunner2

    Thanks anyway! Do you know if I a DSLite runs GBA natively (for example if I install TWiLightMenu++ on it, will I be able to change the default emulator from GBARunner to native GBA?) Thanks again
  11. Madikan

    Homebrew GBARunner2

    Hello! Does someone know which is the latest (already built) version that supports SD saving? (out of all of these https://wiki.gbatemp.net/wiki/GBARunner2) It's for TWiLightMenu++ on a DSi. Thanks!
  12. Madikan

    Translation Ni no Kuni Translation [ENG]

    They could've, yes. But with each translation of the original japanese script, you lose some fidelity to the original way it was written and meant to be told. If the Spanish team lost 5-10% (of fidelity) in translation, and the team would've translated the spanish script and thus lose another...
  13. Madikan

    Translation Ni no Kuni Translation [ENG]

    I'm so glad this project finally saw the light of day ! I used the armv7 patch on my DSTWO running on a new 3DS and no problems so far ! It doesn't freeze and sleep-mode works like a charm. So thanks for all the work put in this, totally worth it !!
  14. Madikan

    Translation Ni no Kuni Translation [ENG]

    Still no news ?
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