i'm trying to build for macos using the opengl version
got the source code, have applied @uyjulian's diff patch, rom is located at ./baserom.us.z64 but when i use
make TARGET_N64=0 -j9
i get
Makefile.split:152: build/us_pc/level_rules.mk: No such file or directory
cpp -P -DVERSION_US...