Hi i manage to follow this guide but unable to make it work.
Using reinx on 6.0.1
Does not work on reinx. Im using atmosphere and its working.The video seems pretty clear to me, make sure to follow each step correctly, where are you getting stuck ?
Does not work on reinx. Im using atmosphere and its working.
Are you using the latest reinx and on what fw? Im on 6.0.1 reinx if that matters.I'm using ReiNX and it's working just fine for me. Only problem I had was one of the custom entrance layouts not working, but the other one does and it's honestly probably the better one.
Yup, using the latest Spoopy Halloween edition on 6.1. https://github.com/Reisyukaku/ReiNX/releases Pm.kip and Fs_mitm.kip need to be enabled in the toolkit.Are you using the latest reinx and on what fw? Im on 6.0.1 reinx if that matters.
Reinx toolkit? Okay i need to install that i dont have that. Maybe thats why it is not working.Yup, using the latest Spoopy Halloween edition on 6.1. https://github.com/Reisyukaku/ReiNX/releases Pm.kip and Fs_mitm.kip need to be enabled in the toolkit.
That's definitely why.Reinx toolkit? Okay i need to install that i dont have that. Maybe thats why it is not working.
This is the one right? https://gbatemp.net/threads/reinx-toolkit.517457/
Yes.- If it does stay for some reason, can Nintendo detect it being different than stock?
Yes, custom themes use layeredfs, if you disable that they won't show up.Hey, I've got two really dumb questions:
- Will going out of CFW remove the theme
and
- If it does stay for some reason, can Nintendo detect it being different than stock?
Thanks
Read the guide, the nca extraction tab only shows up if you properly setup hactoolSo I have mounted my NAND and everything seems good but when I start up the theme injector the Extract NCA tab doesn't show up.
Weird, nxthemes are version independent, maybe he just used a bad layoutThe injector (online and offline) works as expected, including extracting my .SZS to manually inject the images.
But when i tried to install one of the many zahimi themes (Mario Odyssey), any of the generated .nxthemes through his links (https://gbatemp.net/download/super-mario-odyssey.35306/) would make my Switch hang before the first Lock Screen. Since he also provided the original .DDS images, i have injected and generated my own .nxthemes for each page, which worked flawlessly.
Maybe he generated his own .nxthemes for 5.x? Because the GBATemp .nxtheme worked without any tinkering.
Yes i think the problem is emunand, unfortunately i don't use it and don't know how to fix it.Hi exelix11!
First of all thank you for your effort and creating this tool! I have downloaded SwitchThemeInjector 3.4 and NXThemes 1.0 and strictly followed the guide postet on your GitHub page. Everything works smoothly until I reach the point where I'm supposed to dump the home menu. When pointing SwitchThemeInjector to my "prod.keys" file and my "systemData" folder on the SD card and click the "RUN" button I directly receive an error message saying "Couldn't find lyt dir, the log has been saved as hactool.log".
Since the hactool version included with SwitchThemeInjector 3.4 seems to be 1.2.2 I think it's the latest version and should be fine. I am starting the think it could be an issue with SX OS EmuNAND.
My setup is as follows:
Clean internal NAND on FW 5.1.
SX OS 2.5 with hidden EmuNAND on SD card on FW 6.2.
I got my fuse info and TSEC keys using hekate CTCaer mod 4.6. The "prod.keys" file was generated using Lockpick 1.0 running in EmuNAND on FW 6.2. The NCAs for "home" and "user" were dumped using NXThemes 1.0 running in EmuNAND on FW 6.2 as well.
When checking the "hactool.log" file the first line says:
[WARN] prod.keys does not exist. (Remark: It does and it resides in the "/switch" folder.)
Then it shows a whole lot of key information followed by Done!.
The last part in the log shows a bunch of errors in the form of:
stderr:
[WARN]: Failed to match key "bis_kek_source", (value ...
I get errors for about 20 keys here.
The file ends with:
Error: section 0 is corrupted!
Error: section 1 is corrupted!
Is there a key mismatch when dumping from EmuNAND on a higher FW compared to the internal NAND? I'm stuck.
Your help would be highly appreciated!
Thank you!