C:\Users\Admin\Desktop\Sources\snes9x_3ds\MasterBranch>make clean
clean ...
C:\Users\Admin\Desktop\Sources\snes9x_3ds\MasterBranch>make
shaderfast.v.pica shaderfast.g.pica
shaderfast2.v.pica shaderfast2.g.pica
shaderfastm7.v.pica shaderfastm7.g.pica
shaderslow.v.pica
shaderslow2.v.pica
shaderslow3.v.pica
shaderslowm7.v.pica
3dsmain.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build/3dsmain.d -g -w -O3 -mword-relocations -finline-limit=20000 -fomit-frame-pointer -ffunction-sections -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft -I/c/Users/Admin/Desktop/Sources/snes9x_
3ds/MasterBranch/include -I/E/devkitPro/libctru/include -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/unzip -DARM11 -D_3DS -DLIBCTRU_1_0
_0 -fno-rtti -fno-exceptions -std=gnu++11 -c /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsmain.cpp -o 3dsmain.o
3dsmenu.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build/3dsmenu.d -g -w -O3 -mword-relocations -finline-limit=20000 -fomit-frame-pointer -ffunction-sections -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft -I/c/Users/Admin/Desktop/Sources/snes9x_
3ds/MasterBranch/include -I/E/devkitPro/libctru/include -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/unzip -DARM11 -D_3DS -DLIBCTRU_1_0
_0 -fno-rtti -fno-exceptions -std=gnu++11 -c /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsmenu.cpp -o 3dsmenu.o
3dsopt.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build/3dsopt.d -g -w -O3 -mword-relocations -finline-limit=20000 -fomit-frame-pointer -ffunction-sections -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft -I/c/Users/Admin/Desktop/Sources/snes9x_3
ds/MasterBranch/include -I/E/devkitPro/libctru/include -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/unzip -DARM11 -D_3DS -DLIBCTRU_1_0_
0 -fno-rtti -fno-exceptions -std=gnu++11 -c /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsopt.cpp -o 3dsopt.o
3dsgpu.cpp
arm-none-eabi-g++ -MMD -MP -MF /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build/3dsgpu.d -g -w -O3 -mword-relocations -finline-limit=20000 -fomit-frame-pointer -ffunction-sections -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft -I/c/Users/Admin/Desktop/Sources/snes9x_3
ds/MasterBranch/include -I/E/devkitPro/libctru/include -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/build -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source -I/c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/unzip -DARM11 -D_3DS -DLIBCTRU_1_0_
0 -fno-rtti -fno-exceptions -std=gnu++11 -c /c/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp -o 3dsgpu.o
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetAttributeBuffers(u8, u32*, u64)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:226:13: error: 'GPU_SetAttributeBuffers' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableDepthTestAndWriteColorAlphaOnly()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:248:99: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(true, GPU_GEQUAL, (GPU_WRITEMASK)(GPU_WRITE_COLOR | GPU_WRITE_ALPHA));
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableDepthTestAndWriteRedOnly()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:253:79: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(true, GPU_GEQUAL, (GPU_WRITEMASK)(GPU_WRITE_RED));
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableDepthTest()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:258:62: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(true, GPU_GEQUAL, GPU_WRITE_ALL);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableDepthTestAndWriteColorAlphaOnly()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:263:99: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(false, GPU_NEVER, (GPU_WRITEMASK)(GPU_WRITE_COLOR | GPU_WRITE_ALPHA));
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableDepthTestAndWriteColorOnly()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:268:81: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(false, GPU_NEVER, (GPU_WRITEMASK)(GPU_WRITE_COLOR));
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableDepthTestAndWriteRedOnly()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:273:79: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(false, GPU_NEVER, (GPU_WRITEMASK)(GPU_WRITE_RED));
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableDepthTest()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:278:63: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(false, GPU_ALWAYS, GPU_WRITE_ALL);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableStencilTest(GPU_TESTFUNC, u8, u8)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:284:54: error: 'GPU_SetStencilTest' was not declared in this scope
GPU_SetStencilTest(true, func, ref, input_mask, 0);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableStencilTest()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:289:56: error: 'GPU_SetStencilTest' was not declared in this scope
GPU_SetStencilTest(false, GPU_ALWAYS, 0x00, 0x00, 0x00);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsClearTextureEnv(u8)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:302:13: error: 'GPU_SetTexEnv' was not declared in this scope
0x80808080);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureEnvironmentReplaceColor()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:315:2: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureEnvironmentReplaceColorButKeepAlpha()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:332:2: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureEnvironmentReplaceTexture0()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:349:2: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureEnvironmentReplaceTexture0WithColorAlpha()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:366:2: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureEnvironmentReplaceTexture0WithFullAlpha()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:383:2: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureEnvironmentReplaceTexture0WithConstantAlpha(uint8)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:400:2: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDrawVertexList(SVertexList*, GPU_Primitive_t, bool, int, int)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:476:47: error: 'GPU_DrawArray' was not declared in this scope
GPU_DrawArray(type, 0, list->Count);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:527:47: error: 'GPU_DrawArray' was not declared in this scope
GPU_DrawArray(type, 0, list->Count);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDrawMode7VertexList(SVertexList*, GPU_Primitive_t, int, int)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:547:53: error: 'GPU_DrawArray' was not declared in this scope
GPU_DrawArray(type, fromIndex, tileCount);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:549:61: error: 'GPU_DrawArray' was not declared in this scope
GPU_DrawArray(type, fromIndex * 6, tileCount * 6);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'bool gpu3dsInitialize()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:684:15: error: 'GPU_Init' was not declared in this scope
GPU_Init(NULL);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:715:57: error: 'GPU_Reset' was not declared in this scope
GPU_Reset(NULL, gpuCommandBuffer1, gpuCommandBufferSize);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:832:26: error: 'GPU_DepthMap' was not declared in this scope
GPU_DepthMap(-1.0f, 0.0f);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:833:63: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(false, GPU_GEQUAL, GPU_WRITE_ALL);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:837:34: error: 'GPU_SetFaceCulling' was not declared in this scope
GPU_SetFaceCulling(GPU_CULL_NONE);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:838:56: error: 'GPU_SetStencilTest' was not declared in this scope
GPU_SetStencilTest(false, GPU_ALWAYS, 0x00, 0xFF, 0x00);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:839:71: error: 'GPU_SetStencilOp' was not declared in this scope
GPU_SetStencilOp(GPU_STENCIL_KEEP, GPU_STENCIL_KEEP, GPU_STENCIL_KEEP);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:841:30: error: 'GPU_SetBlendingColor' was not declared in this scope
GPU_SetBlendingColor(0,0,0,0);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:847:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:849:46: error: 'GPU_SetTextureBorderColor' was not declared in this scope
GPU_SetTextureBorderColor(GPU_TEXUNIT0, 0);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableAlphaTestNotEqualsZero()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:910:46: error: 'GPU_SetAlphaTest' was not declared in this scope
GPU_SetAlphaTest(true, GPU_NOTEQUAL, 0x00);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableAlphaTestEqualsOne()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:915:43: error: 'GPU_SetAlphaTest' was not declared in this scope
GPU_SetAlphaTest(true, GPU_EQUAL, 0x01);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableAlphaTestEquals(uint8)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:920:44: error: 'GPU_SetAlphaTest' was not declared in this scope
GPU_SetAlphaTest(true, GPU_EQUAL, alpha);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableAlphaTest()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:926:47: error: 'GPU_SetAlphaTest' was not declared in this scope
GPU_SetAlphaTest(false, GPU_NOTEQUAL, 0x00);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsStartNewFrame()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1382:61: error: 'GPU_Reset' was not declared in this scope
GPU_Reset(NULL, gpuCommandBuffer1, gpuCommandBufferSize);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1386:61: error: 'GPU_Reset' was not declared in this scope
GPU_Reset(NULL, gpuCommandBuffer2, gpuCommandBufferSize);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsUseShader(int)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1412:91: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 0, (u32 *)GPU3DS.projectionTopScreen, 4);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1417:103: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 0, (u32 *)GPU3DS.currentRenderTarget->Projection, 4);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1425:100: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 4, (u32 *)GPU3DS.currentTexture->TextureScale, 1);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1428:81: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 6, (u32 *)GPU3DS.textureOffset, 1);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableAlphaBlending()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1494:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableAlphaBlending()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1504:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsDisableAlphaBlendingKeepDestAlpha()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1514:5: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableAdditiveBlending()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1524:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableSubtractiveBlending()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1534:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableAdditiveDiv2Blending()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1539:39: error: 'GPU_SetBlendingColor' was not declared in this scope
GPU_SetBlendingColor(0, 0, 0, 0xff);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1545:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsEnableSubtractiveDiv2Blending()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1550:39: error: 'GPU_SetBlendingColor' was not declared in this scope
GPU_SetBlendingColor(0, 0, 0, 0xff);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1556:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsResetState()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1565:26: error: 'GPU_DepthMap' was not declared in this scope
GPU_DepthMap(-1.0f, 0.0f);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1566:34: error: 'GPU_SetFaceCulling' was not declared in this scope
GPU_SetFaceCulling(GPU_CULL_NONE);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1567:56: error: 'GPU_SetStencilTest' was not declared in this scope
GPU_SetStencilTest(false, GPU_ALWAYS, 0x00, 0xFF, 0x00);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1568:71: error: 'GPU_SetStencilOp' was not declared in this scope
GPU_SetStencilOp(GPU_STENCIL_KEEP, GPU_STENCIL_KEEP, GPU_STENCIL_KEEP);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1569:30: error: 'GPU_SetBlendingColor' was not declared in this scope
GPU_SetBlendingColor(0,0,0,0);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1570:63: error: 'GPU_SetDepthTestAndWriteMask' was not declared in this scope
GPU_SetDepthTestAndWriteMask(false, GPU_GEQUAL, GPU_WRITE_ALL);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1579:2: error: 'GPU_SetAlphaBlending' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1581:43: error: 'GPU_SetAlphaTest' was not declared in this scope
GPU_SetAlphaTest(true, GPU_NOTEQUAL, 0x00);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetRenderTargetToTopFrameBuffer()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1612:87: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 0, (u32 *)GPU3DS.projectionTopScreen, 4);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1621:27: error: 'GPU_SetViewport' was not declared in this scope
0, 0, 240, 400);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetRenderTargetToTexture(SGPUTexture*, SGPUTexture*)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1633:80: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 0, (u32 *)texture->Projection, 4);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1651:36: error: 'GPU_SetViewport' was not declared in this scope
0, 0, vpWidth, vpHeight);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetRenderTargetToTextureSpecific(SGPUTexture*, SGPUTexture*, int, int, int)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1661:76: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 0, (u32 *)texture->Projection, 4);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1671:28: error: 'GPU_SetViewport' was not declared in this scope
0, 0, width, height);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsBindTextureWithParams(SGPUTexture*, GPU_TEXUNIT, u32)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1837:34: error: 'GPU_SetTextureEnable' was not declared in this scope
GPU_SetTextureEnable(unit);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1847:9: error: 'GPU_SetTexEnv' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1856:9: error: 'GPU_SetTexture' was not declared in this scope
);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1858:82: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 4, (u32 *)texture->TextureScale, 1);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetMode7UpdateFrameCountUniform()':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:1879:85: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 5, (u32 *)GPU3DS.mode7UpdateFrameCount, 1);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsScissorTest(GPU_SCISSORMODE, uint32, uint32, uint32, uint32)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:2008:40: error: 'GPU_SetScissorTest' was not declared in this scope
GPU_SetScissorTest(mode, x, y, w, h);
^
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp: In function 'void gpu3dsSetTextureOffset(float, float)':
c:/Users/Admin/Desktop/Sources/snes9x_3ds/MasterBranch/source/3dsgpu.cpp:2143:77: error: 'GPU_SetFloatUniform' was not declared in this scope
GPU_SetFloatUniform(GPU_VERTEX_SHADER, 6, (u32 *)GPU3DS.textureOffset, 1);
^
make[1]: *** [3dsgpu.o] Error 1
make: *** [build] Error 2
C:\Users\Admin\Desktop\Sources\snes9x_3ds\MasterBranch>^A^A
C:\Users\Admin\Desktop\Sources\snes9x_3ds\MasterBranch>