So uhh, couple of things:
1. Could you just show me fatalred of the following: creating a weapon with +X with full inheritence (usually they come with 0 inheritence when i copy paste), unless its impossible
2. Ive attcually managed to get the codes to work in the others tab using the restoration patch, (funny enough using 0x2840000) but all custom codes that ive tried still do not work (more specifically a line of codes i made using fatalreds excel sheet that work without the restoration patch)
3. Fixing a notable glitch that virtually prevents progression mostly, the game freezes when your learning a new skill (you learn it, then the screen turns into the loading screen then freezes. Just to point out that this is a main but inconsistant freeze thats pointed out on the reincarnation patch OP, (known problem with the game itself regardless of patch or no patch) but now im in a situation where it ALWAYS happens when tsubasa learns her next skill (and only her). The best solution i could think of is making her weapon max inheritance and a +X using fatalreds excel sheet, which was the point of 1., but i dont know how
1. Full inheritance so that it says mastered when you make it? I'll use Tsubasa's Ethereal Feather as an example. You need all of these to make the sword:
Currently it's 4C3296FC 002D0000 -> the 002D is needed to show which weapon slot it is or something like that. It needs to be 002D or 0000 (not in your inventory). If you want it to be fully mastered when you create it, then change the last 4 bits to 0004 or 0005 instead. ie. 4C3296FC 002D0004/002D0005 depending on whether or not you set it as having unlocked the 5th skill.
4C329700 001A0000 -> 001A shows that the next skill to be learned is Mazandyne. If you want the sword to have bonus attack when you reforge it, change the last 4 bits to however much bonus attack you want to add to the base weapon. ie. 001A004 will add 4 bonus attack when you reforge it.
4C329704 000003E7 -> the weapon's current attack damage. I set all of them to 999 by default (in hindsight that was probably a mistake), but you can change it back to 00000099 (153).
4C329710 00280001 -> 0028 is Ethereal Feather's skill set. If you change that number it will have another weapon's skill set instead. 0001 shows that the weapon has been reforged at least once and unlocked the 5th skill slot, 0000 will be just 4 weapon skills. If you want to make it a +9 weapon, you can change the last 4 bits to 0909.
4C329714 whatever -> It has something to do with how many times the weapon has been reforged, but I don't know exactly what it does. I've left it blank and had no problems.
tl;dr. Change the last 4 bits in the weapon number code to 0005 if you're just copy pasting from my spreadsheet so that the weapon can't learn any new skills.
2. You would need to add 2841140(hex) to any of the addresses in my sheet before plugging it into the custom codes, if you have an offset set.
3. I don't use the patch, so I have no idea if that would fix the problem.
Sorry if this sounds a bit nooby, but... How do i find the right offset for the thing I want to poke... (In this case i want to poke Yen and masterseals.)
In the Global Address offset tab, change the scan from/to range to whatever the EU range is? and then enter your current yen into the current value. Then search. If you get multiple values, try buying/selling something and searching again with the new number.