Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

Onion_Knight

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Did you tried to change the folder structur to something like "/ghost" instead of "ghost"? That could be a workarround ;)
j
Ahh right, you can only have an "\" in the file/foldername (on unix)
the '\' is a posix thing. He can't change the '\' as that is generated by the path being built on the system itself because its appending two strings. the fix is to "normalize the path", however, there isn't a lot of room to work with because of size of memory available, so anything has to be small and efficient.
 

bache

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So glad this was released with the source. I'm looking forward to modifying it for all sorts of reasons. Its also great to be able to understand exactly how it works to load the games,

-palantine

We're all eager to see what you can do with it too :D
 

dimok

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Just dug through my MK8 logs and here's some examples of what I meant:

[0] FSOpenDir("/vol/content//ghost/slow/")
[0] FSGetStatAsync("/vol/external01/AMKP//ghost/slow/")
[0] LogString =>("/vol/external01/AMKP//ghost/slow/")
[0] FSOpenDirAsync("/vol/external01/AMKP//ghost/slow/")
[3] FSOpenFileAsync("/vol/save/80000001//userdata.dat")
[3] FSGetStatAsync("/vol/external01/_SAV/AMKP/u//userdata.dat")
[3] FSOpenFileAsync("/vol/save/80000002//userdata.dat")

This really looks interessting. I dont have the game so I can't test it but it is easy to fix if that is the problem. Anyone else eager to test it?
 

supergarbageman

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This really looks interessting. I dont have the game so I can't test it but it is easy to fix if that is the problem. Anyone else eager to test it?

Yeah ill give it a test run

Can you post source to github? Was looking at this earlier but figured id wait till you posted your changes before giving it a crack and reinventing the wheel
 
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Maschell

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Can someone give me tipps on how to compile loadiine? I've all the make files, but how I get now the payload.html?

edit:
just use the build.py on loadiine/installer...
sometime the solution is too easy :'D
 
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dimok

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Yeah ill give it a test run

Can you post source to github? Was looking at this earlier but figured id wait till you posted your changes before giving it a crack and reinventing the wheel

Yep going to very soon. Let me verify first that I didnt break anything since my last changes.

Yeah ill give it a test run

Can you post source to github? Was looking at this earlier but figured id wait till you posted your changes before giving it a crack and reinventing the wheel


Is it possible that one of you comes to IRC. Its easier to talk directly.

irc://irc.abjects.net/#gui-usbloader-chat

Just use mibbit site if you dont have an IRC client.
 
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erolz

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I tried with à 256 go sd card and i can confirm it works perfectly
nice which brand, type etc?

--------------------- MERGED ---------------------------

So I finally was able to load the kexploit from the eclipsesin website after trying 1000 times and loaded Loadiine from the same site. It worked! :) BUT:
1. Is there a fast/easy way to load the kexploit?
2. Can I host the kexploit on dropbox? how?
Thanks
 

olfa

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nice which brand, type etc?

--------------------- MERGED ---------------------------

So I finally was able to load the kexploit from the eclipsesin website after trying 1000 times and loaded Loadiine from the same site. It worked! :) BUT:
1. Is there a fast/easy way to load the kexploit?
2. Can I host the kexploit on dropbox? how?
Thanks
host localy (using some wamp server : linux, xampp, whaterver)
AND put the files like this
localhost/kexploit
localhost/loadline-532
(i tried with other sub folder like wiiu/kexploit, and it didn't work for me, very strange)

--------------------- MERGED ---------------------------

j

the '\' is a posix thing. He can't change the '\' as that is generated by the path being built on the system itself because its appending two strings. the fix is to "normalize the path", however, there isn't a lot of room to work with because of size of memory available, so anything has to be small and efficient.
yep, you can use things like regex expressions, but it takes a lot of (cpu)time ....
so worse case, maybe 2 loaders according on how the path are coded/used
 

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