Alright, I'm not trying to revive some old topic here, but I'm starting to wonder: has anyone ever finished the port of the original CS into the DS?
To be fair, I've done my fair share of research, and to the request of Pixel himself asking Ravenworks to stop development. I know that this was due to not steal the spotlight for the WiiWare release some time later. Fast-forward some time later in 2020, and I'm not sure if things have changed for the better in this situation.
I believe, however, that this could be the perfect time to do so. Not just because of porting an amazing game to the DS via homebrew, but also since the Wii Shop has been terminated, so no real financial income is really lost to Nicalis or Nintendo, what with all the ports of the game anyways. At least, I believe (and also with Pixel's permission).
Why am I bringing this up in the first place, you may ask? Well, seeing how well crafted the demo was, with the physics and all, and how I just came in the light of news for this. It just makes me real sad seeing this project halted, despite the original creator giving it a thumbs up (hell, some collaborators gifted Pixel a custom DS and 2 games just because he didn't have one at the time!). Plus, I'm a big CS fan myself.
And, to not make me look like an asshole, I'd be willing to "try" to collaborate on something, anything, if the project is not entirely done (although I have zero experience with coding or hacking or modding :/). Maybe someone out there is going rogue and working on the project right now, who knows? This is just to shine light on a forgotten port of one of my favorite games anyways.
To be fair, I've done my fair share of research, and to the request of Pixel himself asking Ravenworks to stop development. I know that this was due to not steal the spotlight for the WiiWare release some time later. Fast-forward some time later in 2020, and I'm not sure if things have changed for the better in this situation.
I believe, however, that this could be the perfect time to do so. Not just because of porting an amazing game to the DS via homebrew, but also since the Wii Shop has been terminated, so no real financial income is really lost to Nicalis or Nintendo, what with all the ports of the game anyways. At least, I believe (and also with Pixel's permission).
Why am I bringing this up in the first place, you may ask? Well, seeing how well crafted the demo was, with the physics and all, and how I just came in the light of news for this. It just makes me real sad seeing this project halted, despite the original creator giving it a thumbs up (hell, some collaborators gifted Pixel a custom DS and 2 games just because he didn't have one at the time!). Plus, I'm a big CS fan myself.
And, to not make me look like an asshole, I'd be willing to "try" to collaborate on something, anything, if the project is not entirely done (although I have zero experience with coding or hacking or modding :/). Maybe someone out there is going rogue and working on the project right now, who knows? This is just to shine light on a forgotten port of one of my favorite games anyways.