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Nintendo 3DS
TWPatcher - DS(i) mode screen filters and patches
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<blockquote data-quote="Nikitoz" data-source="post: 10337040" data-attributes="member: 687891"><p>Hello everyone,</p><p></p><p>I’m facing an ongoing issue with my Nintendo New 3DS XL related to the D-Pad. This problem started after I used TWPatch multiple times to apply a widescreen patch. The D-Pad began to move the cursor on its own, without any input from me.</p><p></p><p>In an attempt to resolve this, I’ve tried the following:</p><p></p><p> 1. Repeatedly reapplying the patch in TWPatch, hoping the problem would disappear. I experimented with different settings within the patching process. Sometimes this didn’t help, and other times, the issue seemed to be fixed for about 10 minutes before returning again.</p><p> 2. I’ve noticed that this issue only occurs in the standard console interface and while playing games. There are no problems with the D-Pad in the TWPatch menu itself or in any homebrew applications.</p><p></p><p>I’m curious if anyone else has faced similar issues after using TWPatch for widescreen modifications. This problem seems quite specific and I haven’t been able to find a permanent fix. </p><p>Is there perhaps an option to reset everything back to its original state before the widescreen patches were applied?</p><p>Any insights, advice, or suggestions from those who might have experienced something similar would be very helpful. </p><p></p><p>Thank you for any assistance you can provide!</p></blockquote><p></p>
[QUOTE="Nikitoz, post: 10337040, member: 687891"] Hello everyone, I’m facing an ongoing issue with my Nintendo New 3DS XL related to the D-Pad. This problem started after I used TWPatch multiple times to apply a widescreen patch. The D-Pad began to move the cursor on its own, without any input from me. In an attempt to resolve this, I’ve tried the following: 1. Repeatedly reapplying the patch in TWPatch, hoping the problem would disappear. I experimented with different settings within the patching process. Sometimes this didn’t help, and other times, the issue seemed to be fixed for about 10 minutes before returning again. 2. I’ve noticed that this issue only occurs in the standard console interface and while playing games. There are no problems with the D-Pad in the TWPatch menu itself or in any homebrew applications. I’m curious if anyone else has faced similar issues after using TWPatch for widescreen modifications. This problem seems quite specific and I haven’t been able to find a permanent fix. Is there perhaps an option to reset everything back to its original state before the widescreen patches were applied? Any insights, advice, or suggestions from those who might have experienced something similar would be very helpful. Thank you for any assistance you can provide! [/QUOTE]
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