Two more classic NES titles join the list of fan-made SNES ports

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Recently there's been an increased interest in taking classic and beloved Nintendo Entertainment System (NES) titles and porting them over to its more technologically superior brother, the Super Nintendo (SNES).

One of these people, who has already ported quite a few other NES titles to SNES, like the original Megaman and Metroid to name a few, is renowned romhacker and developer infidelity, who has just released a brand-new SNES port, this time taking in the challenge of porting over an NES title that used the exclusive Konami VRC2 mapper, this one being Contra. This includes the entirety of the original games being ported over to the superior SNES hardware, with some slight changes and even MSU-1 music playback.

But infidelity isn't the only romhacker being involved in porting over NES titles to the SNES, as romhacker rumbleminze has also worked on other titles on his own, like Super Dodge Ball, and released another port of a classic NES title, with the title being Chip 'n Dale: Rescue Ranger. This port also supports MSU-1 music playback, and also video playback with the help of the MSU-1 code.



Both infidelity and rumbleminze have created great SNES ports so far, and it's most likely that they'll jump into another NES :arrow: SNES port once they're fonde squeezing out bugs and glitches from their current releases, and while it's still unknown what port infidelity might work on next, rumbleminze has already shared his next title, that one being the original Double Dragon.
 

Kwyjor

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I'm not talking with you again.
Whoops, you just did! :ha:

At the risk of derailing the thread, I suggest you please familizarize yourself with the Ignore button before you "shame yourself" further.
 

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shadow1w2

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Without enhancements I dont get the point but I suppose the graphics could be further modded on the snes without a special emulator like the nes one with the HD graphics feature.

Hopefully the sequels get the same treatment but so far it's been mostly popular games and I'd like to see more obscure titles that could really benefit from the snes hardware.
Something with slowdowns and bland graphics but otherwise good gameplay so someone might be able to mod in new graphics and slowdowns could be nixed from the higher power hardware if the slowdowns arent mostly a code problem.
 

BastarB

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Okey, nice to hear, but I still wonder if these "ports" are truly ports or just modified instances of the "project Nested" NES emulator for snes??! Does anybody know??
 

Scriber

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I truly do not understand the appeal of these NES to SNES projects, just seems like a waste of time and resources. How many people have access to only a SNES emulator or hardware, but no access to a NES emulator or hardware?
Luckily it's their time and not yours, innit?

Okey, nice to hear, but I still wonder if these "ports" are truly ports or just modified instances of the "project Nested" NES emulator for snes??! Does anybody know??
They're ports. The code is modified to run on SNES hardware the same as it would on NES hardware, without the limitations of the NES hardware. Project Nested is an NES "emulator".
 
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MikaDubbz

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Luckily it's their time and not yours, innit?
Doesn't change the missed opportunities I see are occurring because they're wasting their great coding skills and time on unnecessary nonsense like this.

Imagine Einstein wasting his time on translating scientific discoveries into other languages instead of discovering the theory of relativity. "Lucky he was the physicist and not you!" Right? God I hate the kind of mindset that people like you have.
 

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So... You need one of those expensive flashcarts to use this, or can you use a basic one that doesn't support the special chips?
You can use the cheap china version with all these nes ports and the games will play ignoring the msu-1 expansions, just sound and look as nes games
 
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BastarB

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Luckily it's their time and not yours, innit?


They're ports. The code is modified to run on SNES hardware the same as it would on NES hardware, without the limitations of the NES hardware. Project Nested is an NES "emulator".

Ah, okey, thanks for clarification:), so does that mean that the games source code has been decompliled and than compiled again for the snes hardware? Or is it made just by hacking tricks? Just curious, or is there somewhere to read about it more in depth maybe?:)
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I truly do not understand the appeal of these NES to SNES projects, just seems like a waste of time and resources. How many people have access to only a SNES emulator or hardware, but no access to a NES emulator or hardware?

Well I just tried the Mega Man 1 port and the advantage over the NES version is that it runs completely without lag or slow downs, you can also have custom music support if you want (MSU-1) so thats pretty neat, and the snes controller is very comfortable for Mega Man games. The only way I achieved no lag in Mega Man 1 on a real NES is by overclocking the CPU on my Hi-def Nes modded NES.

It may not be the most authentic way of playing NES games but a very cool way:)
Post automatically merged:

Doesn't change the missed opportunities I see are occurring because they're wasting their great coding skills and time on unnecessary nonsense like this.

Imagine Einstein wasting his time on translating scientific discoveries into other languages instead of discovering the theory of relativity. "Lucky he was the physicist and not you!" Right? God I hate the kind of mindset that people like you have.

Well lets not forget some coders use project like this to improve their knowledge and abilities by learning new architectures etc.
 
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Scriber

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Just curious, or is there somewhere to read about it more in depth maybe?
infidelity's Twitter account is a good place to start. He has documented his processes with most, if not all of the games he has ported.

Well lets not forget some coders use project like this to improve their knowledge and abilities by learning new architectures etc.
Precisely. This guy gets it.
 
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BastarB

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infidelity's Twitter account is a good place to start. He has documented his processes with most, if not all of the games he has ported.


Precisely. This guy gets it.

Thanks gonna check it out more in depth.
I really hope for a port of NES Ninja Gaiden to SNES, because the Ninja Gaiden Trilogy port thats already on the SNES is so flawed.
 

Cris1997XX

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Castlevania 3 is one of the most advanced games on the system; I wouldn't expect that to be up next.


So what exactly did they do with this one? Music synthesized with higher quality instrument samples? Carefully-selected clips from the cartoon? It's not like there's a higher-quality port that can be drawn from.

ETA: Looks like it's just the cartoon intro. That's... nice, I guess?

Well...how about Gradius 2 then?
 

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I would love to see a smb3+ port to snes, that would fix the slowdowns I see on the nes smb3+ romhack which is close to being a perfect game already. Using an analogue pocket.
Did you try converting the SMB3+ NES rom using Project Nested? If it uses the same mapper there are good chances it will work.
 
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raxadian

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I would love to see a smb3+ port to snes

Honesty why not just hack the version of SMB3 That's on Super Mario All Stars? It is considered the superior version and actually a good port. There has been really a lot of Super Nintendo hacks in recent years so is not like there is people who cannot do it.
 

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