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sys-clk under/overclocking sysmodule
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<blockquote data-quote="Puremin0rez" data-source="post: 8814871" data-attributes="member: 483805"><p>I'm new to sys-clk and I'm just trying to figure out if any of this is normal or not.</p><p></p><p>I currently have a blank config file (so no overclocks or anything like that), and sys-clk is running.</p><p></p><p>When I do title takeover (hold R while launching a game), and go into RetroArch, the clock is forcibly set to whatever the games clock is launching as. If i choose a higher (or lower) clock in Retroarch, it just immediately reverts back to whatever the titles clock was set as.</p><p></p><p>As an example, if I do title takeover on Super Mario Odyssey, of which I have no profile for, and open Retroarch - my clock is now maxed out to 1.7ghz (in handheld) and I can't change it.</p><p></p><p>If I launch Homebrew Menu via Album, in applet mode, and open RetroArch - my clock is then forcibly set to 800mhz and can't be changed.</p><p></p><p>Is this normal behavior when having sys-clk installed?</p></blockquote><p></p>
[QUOTE="Puremin0rez, post: 8814871, member: 483805"] I'm new to sys-clk and I'm just trying to figure out if any of this is normal or not. I currently have a blank config file (so no overclocks or anything like that), and sys-clk is running. When I do title takeover (hold R while launching a game), and go into RetroArch, the clock is forcibly set to whatever the games clock is launching as. If i choose a higher (or lower) clock in Retroarch, it just immediately reverts back to whatever the titles clock was set as. As an example, if I do title takeover on Super Mario Odyssey, of which I have no profile for, and open Retroarch - my clock is now maxed out to 1.7ghz (in handheld) and I can't change it. If I launch Homebrew Menu via Album, in applet mode, and open RetroArch - my clock is then forcibly set to 800mhz and can't be changed. Is this normal behavior when having sys-clk installed? [/QUOTE]
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