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<blockquote data-quote="Pablitox" data-source="post: 7155111" data-attributes="member: 285546"><p>If you tried all possible combinations and the game does not freeze, then hurray! we are on the good path! <img src="/styles/default/gbatemp/smileys/grog.gif" class="smilie" loading="lazy" alt=":grog:" title="grog :grog:" data-shortname=":grog:" /></p><p></p><p>By the way, the text previewer i'll make will be something like the one [USER=29491]@Normmatt[/USER] did, but with my own changes and new options for this game in particular. It'll have a text box where you can input the dialogue and format it in such a way that the text shown on screen is like the one that will be displayed once it's inserted in the game (dealing in this way with text that spans multiple lines and such, i don't think i'd have a way of dealing with duplicated text tho, sorry [USER=343963]@Salixa[/USER] <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite15" alt=":unsure:" title="unsure :unsure:" loading="lazy" data-shortname=":unsure:" />) the tool will also check for unsuported characters (unicode).</p><p></p><p>So far i have ripped different text box examples from the game, here are some images:</p><p></p><p>[spoiler="normal text box"]</p><p><img src="http://i.imgur.com/kkjQo32.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/spoiler]</p><p>[spoiler="informaton text box"]</p><p><img src="http://i.imgur.com/OLuTbho.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/spoiler]</p><p>[spoiler="choice text box"]</p><p><img src="http://i.imgur.com/uHcjm2t.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p>[/spoiler]</p><p></p><p>If you are wondering why i left such a big gap above each text box, it's because i'll try to make an option to add the portrait and name of the characters that will be speaking those lines (along with tweaking the text box accordingly, like who's taking and such), but that will be ready once the formatter is working properly.</p><p></p><p>I still need to rip the font and make a width table of each character.</p><p></p><p></p><p>Your help will definitely come handy if i ever get really busy, thanks! I'll be developing it in C# (personal reasons, i know Java would work but i'd like to deal with something new, hope it's not a problem)</p><p></p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="Pablitox, post: 7155111, member: 285546"] If you tried all possible combinations and the game does not freeze, then hurray! we are on the good path! :grog: By the way, the text previewer i'll make will be something like the one [USER=29491]@Normmatt[/USER] did, but with my own changes and new options for this game in particular. It'll have a text box where you can input the dialogue and format it in such a way that the text shown on screen is like the one that will be displayed once it's inserted in the game (dealing in this way with text that spans multiple lines and such, i don't think i'd have a way of dealing with duplicated text tho, sorry [USER=343963]@Salixa[/USER] :unsure:) the tool will also check for unsuported characters (unicode). So far i have ripped different text box examples from the game, here are some images: [spoiler="normal text box"] [IMG]http://i.imgur.com/kkjQo32.png[/IMG] [/spoiler] [spoiler="informaton text box"] [IMG]http://i.imgur.com/OLuTbho.png[/IMG] [/spoiler] [spoiler="choice text box"] [IMG]http://i.imgur.com/uHcjm2t.png[/IMG] [/spoiler] If you are wondering why i left such a big gap above each text box, it's because i'll try to make an option to add the portrait and name of the characters that will be speaking those lines (along with tweaking the text box accordingly, like who's taking and such), but that will be ready once the formatter is working properly. I still need to rip the font and make a width table of each character. Your help will definitely come handy if i ever get really busy, thanks! I'll be developing it in C# (personal reasons, i know Java would work but i'd like to deal with something new, hope it's not a problem) Cheers! [/QUOTE]
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