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53 minutes ago
@
K3Nv2 :
Gotta transfer them all!
53 minutes ago
52 minutes ago
52 minutes ago
@
BigOnYa :
On the Switch forums I've seen people claim they were banned for using saves from emulator, on Ofw. But I don't play that ****
+1
52 minutes ago
@
K3Nv2 :
I sold all my Pokémon to Arabic princes
+1
51 minutes ago
A
@
ATEMVEGETA :
@BigOnYa , Interesting! Can you show me some of those posts plz?
51 minutes ago
@
BigOnYa :
No you go find them, use the search, or ask in the Switch noob forums.
+1
50 minutes ago
@
Larsenv :
@Xdqwerty I'm not sure if there was a 13 or over rule back in 2013
+1
46 minutes ago
43 minutes ago
41 minutes ago
30 minutes ago
A
@
ATEMVEGETA :
@BigOnYa ,
Well, I had read that thread already, it does not mention moving saves from Emulator to OFW. Also I am not planning to edit/modify a save file. Just play a save file on an emulator, and then move it to OFW and play it on my switch.
28 minutes ago
@
BigOnYa :
I wouldn't risk it, but do what you want. A console ban is loss of all online play, of any games.
25 minutes ago
@
K3Nv2 :
Not my online Mario kart races!
+2
19 minutes ago
@
Xdqwerty :
@BigOnYa , I try to do a gdevelop event to make an enemy fire bullets if it is on screen and its in colision with a platform, but it doesnt work (and yes i downloaded the "is on screen" condition extension)
16 minutes ago
@
Xdqwerty :
and the enemy has the fire bullet behavior
14 minutes ago
@
BigOnYa :
You can try in code, if player distance <1000
then enemy fire bullets at player.
11 minutes ago
11 minutes ago
@
BigOnYa :
Or use the ray casting behavior for the enemies
10 minutes ago
8 minutes ago
@
Xdqwerty :
@BigOnYa , and nope the player distance condition didnt work
5 minutes ago
5 minutes ago
@
K3Nv2 :
Bigonya uses couch casting abilities to scare people away lol
+1
5 minutes ago
@
BigOnYa :
Sorry that behaviour is just called raycast
4 minutes ago
@
BigOnYa :
Sorry that behaviour is just called raycast
4 minutes ago