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<blockquote data-quote="SirAileron" data-source="post: 7047480" data-attributes="member: 132743"><p>Majora's Mask started the 4-dungeon standard of Zelda. Wind Waker only had 5 major dungeons. Skyward Sword had 6 dungeons, with a dungeon re-visitation. By and large, 3D Zelda games have had far fewer dungeons than 2D Zelda games. Ocarina of Time had the absolute most of any 3D Zelda game to date.</p><p></p><p>Also, while Wind Waker and Majora's Mask had so few dungeons, they had overworld "puzzles" that were the quests that led to actually reaching dungeons, similar to Skyward Sword. Given the latest story trailer, BotW will have a lot of this.</p></blockquote><p></p>
[QUOTE="SirAileron, post: 7047480, member: 132743"] Majora's Mask started the 4-dungeon standard of Zelda. Wind Waker only had 5 major dungeons. Skyward Sword had 6 dungeons, with a dungeon re-visitation. By and large, 3D Zelda games have had far fewer dungeons than 2D Zelda games. Ocarina of Time had the absolute most of any 3D Zelda game to date. Also, while Wind Waker and Majora's Mask had so few dungeons, they had overworld "puzzles" that were the quests that led to actually reaching dungeons, similar to Skyward Sword. Given the latest story trailer, BotW will have a lot of this. [/QUOTE]
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-Bonus- Faceshot
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5 killstreak call in the gangbang
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