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Nintendo 3DS
Retroarch Emulation Thread (Nightly Builds Included)
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<blockquote data-quote="DrFleming" data-source="post: 7061727" data-attributes="member: 413447"><p>Hah, that would be a great feature! I hope some RetroArch people are reading this.</p><p></p><p>By the way, one thing regarding PSX emulation: my only issue in a (extremely short, admittedly) playthrough of FFVII was, literally, the sound. This may be a controversial opinion, but not having 60 fps (even if emulating) is unimportant as long as the framerate is *stable*. Don't forget that when playing them in an ACTUAL PSX, games like FFVII and Metal Gear Solid were... yes... 30 fps. So even if we get, say, 40 fps but stable, that'd be *improving* on the original hardware's performance. Don't forget it. Fixing sound (so we aren't bothered while playing and can enjoy Uematsu's score in its full potential) is paramount; 60 fps, not so much (again: my opinion).</p><p></p><p></p><p></p><p>This. GBA VC is awesome, but lacks save states. Why not look forward to that? The right attitude to have is to support any efforts regarding improvement in emulation. And I'm just talking about attitude: I've donated to some people in the scene (namely Plailect and nedwill) in order to economically support good efforts, but if one cannot/won't do that, the very least they can do is to NOT criticize people's work or say "Oh, but THIS is useless". Well, guess what, literally everything in the 3DS scene was useless just two years ago... Give it time, patience, work (if one can) and support, and it will bloom.</p></blockquote><p></p>
[QUOTE="DrFleming, post: 7061727, member: 413447"] Hah, that would be a great feature! I hope some RetroArch people are reading this. By the way, one thing regarding PSX emulation: my only issue in a (extremely short, admittedly) playthrough of FFVII was, literally, the sound. This may be a controversial opinion, but not having 60 fps (even if emulating) is unimportant as long as the framerate is *stable*. Don't forget that when playing them in an ACTUAL PSX, games like FFVII and Metal Gear Solid were... yes... 30 fps. So even if we get, say, 40 fps but stable, that'd be *improving* on the original hardware's performance. Don't forget it. Fixing sound (so we aren't bothered while playing and can enjoy Uematsu's score in its full potential) is paramount; 60 fps, not so much (again: my opinion). This. GBA VC is awesome, but lacks save states. Why not look forward to that? The right attitude to have is to support any efforts regarding improvement in emulation. And I'm just talking about attitude: I've donated to some people in the scene (namely Plailect and nedwill) in order to economically support good efforts, but if one cannot/won't do that, the very least they can do is to NOT criticize people's work or say "Oh, but THIS is useless". Well, guess what, literally everything in the 3DS scene was useless just two years ago... Give it time, patience, work (if one can) and support, and it will bloom. [/QUOTE]
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BigOnYa
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I seen that, hope so too, the first was so epic back then.
Today at 1:56 AM
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K3Nv2
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Didn't look into much is it just a remake
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BigOnYa
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Only thing drive me crazy is all these new horror games nowadays is its so dark, all time. I can't even play them. I understand they trying to create spooky but be creative a little, not just darkness with pop out scare scenes.
+1
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Xdqwerty
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@BigOnYa
, either that or mascot horror
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https://www.reddit.com/r/Whatcouldgowrong/s/zFNgZdLFQ1
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Xdqwerty
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gonna watch gintama for the first time
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@BigOnYa
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Two studio lights for one horror game
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Psionic Roshambo
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Lol
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Couch casting for horror
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Mig switch already has a v2 lol
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How we doin' in here?
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Couch casting horror, lol
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You need better couch potatoes la
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Tbh isn't that already couch casting
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She sat on a couch must be a hoe
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I played the intro to far cry 5, that is like some crazy Jim Jones cult shit. Still its petty...
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