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Nintendo 3DS
[Release] Sqrxz3 for 3DS - Retroguru Team
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<blockquote data-quote="nop90" data-source="post: 7549686" data-attributes="member: 343542"><p>Retroguru games have a native 320x240 resolution, scaled up for bigger screens with different filters, selectable in the configuration menu.</p><p></p><p>The blurring depens probably by the SDL video driver thar uses a bilinear filter for scalin thr image. In 320x240 there is a scale factor of 1:1 but probably the GPU filter is not so smart to turn off when there is non scaling to perform.</p><p></p><p>Probably in the future I'll modify the SDL driver to not use the filter when there is no scaling, but now I don't have time. Sorry.</p></blockquote><p></p>
[QUOTE="nop90, post: 7549686, member: 343542"] Retroguru games have a native 320x240 resolution, scaled up for bigger screens with different filters, selectable in the configuration menu. The blurring depens probably by the SDL video driver thar uses a bilinear filter for scalin thr image. In 320x240 there is a scale factor of 1:1 but probably the GPU filter is not so smart to turn off when there is non scaling to perform. Probably in the future I'll modify the SDL driver to not use the filter when there is no scaling, but now I don't have time. Sorry. [/QUOTE]
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[Release] Sqrxz3 for 3DS - Retroguru Team
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