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Nintendo 3DS
✧ [RELEASE] PUYO PUYO CHRONICLE FULL ENGLISH PATCH✧
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<blockquote data-quote="fallenleaf" data-source="post: 9740488" data-attributes="member: 572697"><p>yes. nothing special needs to be done with the romfs, do it exactly as you described.</p><p></p><p>the only ips patch is the code patch, which is applied to code.bin in the <em>exefs</em>.</p><p>before applying it, you need to decompress code.bin. it should be 7598080 bytes when decompressed.</p><p>the process to patch the exefs would be something like this:</p><p>[CODE=bash]# extract exefs</p><p>3dstool -xvtf exefs ./orig-exefs.bin --header ./my-exefs-header.bin --exefs-dir ./my-extracted-exefs/</p><p>3dstool -uvf ./my-extracted-exefs/code.bin --compress-type blz --compress-out ./decompressed-code.bin</p><p></p><p># DO THIS: apply patch to ./decompressed-code.bin using whatever.</p><p></p><p># recompress code</p><p>3dstool -zvf ./my-patched-code.bin --compress-type blz --compress-out ./my-extracted-exefs/code.bin</p><p># make new exefs</p><p>3dstool -cvtf exefs ./new-exefs.bin --exefs-dir ./my-extracted-exefs/ --header ./my-exefs-header.bin[/CODE]</p><p>alternatively, you can just build the romfs part into the cia and leave code.ips in layeredfs.</p></blockquote><p></p>
[QUOTE="fallenleaf, post: 9740488, member: 572697"] yes. nothing special needs to be done with the romfs, do it exactly as you described. the only ips patch is the code patch, which is applied to code.bin in the [I]exefs[/I]. before applying it, you need to decompress code.bin. it should be 7598080 bytes when decompressed. the process to patch the exefs would be something like this: [CODE=bash]# extract exefs 3dstool -xvtf exefs ./orig-exefs.bin --header ./my-exefs-header.bin --exefs-dir ./my-extracted-exefs/ 3dstool -uvf ./my-extracted-exefs/code.bin --compress-type blz --compress-out ./decompressed-code.bin # DO THIS: apply patch to ./decompressed-code.bin using whatever. # recompress code 3dstool -zvf ./my-patched-code.bin --compress-type blz --compress-out ./my-extracted-exefs/code.bin # make new exefs 3dstool -cvtf exefs ./new-exefs.bin --exefs-dir ./my-extracted-exefs/ --header ./my-exefs-header.bin[/CODE] alternatively, you can just build the romfs part into the cia and leave code.ips in layeredfs. [/QUOTE]
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