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<blockquote data-quote="Nazosan" data-source="post: 8608787" data-attributes="member: 177850"><p>I would definitely recommend the SwitchMe (or if there are any other official Switch "modchips" like it one of the others is probably fine too as they're probably all about the same.) If you get a Trinket M0 you have to remove the USB port to fit it inside the case which is quite a lot of trouble if you don't have a full desoldering station (I don't and I'm willing to bet you quite a lot of money that this person does not either.) As I was saying earlier, it uses the same chip as the Trinket M0 (a lot of devices use that same chip) so you can use the same files, just it has no USB port on it and has really huge easy to get to solder points.</p><p></p><p></p><p>There is a software exploit, but you're jumping through a bunch of hoops every time you boot the system to get it to CFW and it has a lot of disadvantages. If your system can do RCM this is the best possible way to do it. I don't know if permanent CFW is really on the horizon. The system's own boot signature checks aren't actually bypassed by any existing methods -- RCM just manually bypasses the system's normal boot method. But as long as you're using RCM to do it you have to have something send a payload. A completely different exploit than any we're currently using would be needed to do something equivalent to the 3DS' B9S or A9LH (though I would definitely love it if someone out there is actually working on such a thing, to the best of my knowledge none have been found at this time -- and if they have they probably won't release the info for a long time to ensure the maximum number of units possible are exploitable.)</p><p></p><p>All that said, if you do a "modchip" it won't make a whole lot of difference to you. It's <em>almost</em> as convenient as having a true permanent CFW. There are only a few minor disadvantages like that if you have a USB cord plugged in on startup it may not deliver the payload properly to the system, so you have to disconnect it and reset the chip (push in on the case where the chip's reset switch is assuming it hasn't been removed for some reason) or force the Switch off (hold power for quite a few seconds) and back on.</p><p></p><p></p><p>Anyway, the internal chip is actually really easy to install if you get properly small wires to do it with. Just get magnet coil wire which is really thin and has a sort of painted on insulation and then it's really easy to work as long as your iron has a decent fine tip. I suggest using a bit of double-sided tape to hold the wire along a fairly fixed path so they don't move around. (I'll admit I'm a bit paranoid about that super thin insulation, but probably there's nothing to worry about there. That said though, if the wire moves around a lot it could potentially break loose or get into something such as the cooling fan over a long enough period of time. So I put down a bit of tape and run the wire fairly carefully to make sure it will hold up a good long time.)</p></blockquote><p></p>
[QUOTE="Nazosan, post: 8608787, member: 177850"] I would definitely recommend the SwitchMe (or if there are any other official Switch "modchips" like it one of the others is probably fine too as they're probably all about the same.) If you get a Trinket M0 you have to remove the USB port to fit it inside the case which is quite a lot of trouble if you don't have a full desoldering station (I don't and I'm willing to bet you quite a lot of money that this person does not either.) As I was saying earlier, it uses the same chip as the Trinket M0 (a lot of devices use that same chip) so you can use the same files, just it has no USB port on it and has really huge easy to get to solder points. There is a software exploit, but you're jumping through a bunch of hoops every time you boot the system to get it to CFW and it has a lot of disadvantages. If your system can do RCM this is the best possible way to do it. I don't know if permanent CFW is really on the horizon. The system's own boot signature checks aren't actually bypassed by any existing methods -- RCM just manually bypasses the system's normal boot method. But as long as you're using RCM to do it you have to have something send a payload. A completely different exploit than any we're currently using would be needed to do something equivalent to the 3DS' B9S or A9LH (though I would definitely love it if someone out there is actually working on such a thing, to the best of my knowledge none have been found at this time -- and if they have they probably won't release the info for a long time to ensure the maximum number of units possible are exploitable.) All that said, if you do a "modchip" it won't make a whole lot of difference to you. It's [I]almost[/I] as convenient as having a true permanent CFW. There are only a few minor disadvantages like that if you have a USB cord plugged in on startup it may not deliver the payload properly to the system, so you have to disconnect it and reset the chip (push in on the case where the chip's reset switch is assuming it hasn't been removed for some reason) or force the Switch off (hold power for quite a few seconds) and back on. Anyway, the internal chip is actually really easy to install if you get properly small wires to do it with. Just get magnet coil wire which is really thin and has a sort of painted on insulation and then it's really easy to work as long as your iron has a decent fine tip. I suggest using a bit of double-sided tape to hold the wire along a fairly fixed path so they don't move around. (I'll admit I'm a bit paranoid about that super thin insulation, but probably there's nothing to worry about there. That said though, if the wire moves around a lot it could potentially break loose or get into something such as the cooling fan over a long enough period of time. So I put down a bit of tape and run the wire fairly carefully to make sure it will hold up a good long time.) [/QUOTE]
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