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Nintendo 3DS
PSSE - Pokemon Shuffle Save Editor
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<blockquote data-quote="vegeta_ble" data-source="post: 6489155" data-attributes="member: 387528"><p>I can confirm that if you use a Skill Swapper and then use the editor's Bulk Edit to set all Skills to Lv. 5, it ignores Pokémon with changed abilities. I set Eevee to Eject+ before using the editor, and Eevee was still at Skill Level 1.</p><p></p><p>There's also an out-of-range error that occurs if you select a Pokémon with more Speedups than the editor thinks it should have. Shiny Gyrados has 10 in my game but the editor threw up an error when I selected him.</p><p></p><p>This error also occurs with many of the unreleased Megas, because I fed them all 3 Speedups when they were allowed to have 3, but then GS changed it so they could only have 1, so it appears as 3/1 in my game. So in order to leave them at 3/1 I stay away from the Speedup Bulk Edit and feed any new Pokémon manually, since the editor only lets you give them 1.</p><p></p><p>Also, in the game, manually feeding any of the unreleased Megas that are winking etc. clones of existing Megas doesn't work properly. In particular, it seems to be the Megas that share the same Mega icon as their original versions, such as Gengar, Sableye and Audino. I haven't tried changing them in the editor as I don't have the facilities to dump the new resource files and I'd have to mess about to do it.</p></blockquote><p></p>
[QUOTE="vegeta_ble, post: 6489155, member: 387528"] I can confirm that if you use a Skill Swapper and then use the editor's Bulk Edit to set all Skills to Lv. 5, it ignores Pokémon with changed abilities. I set Eevee to Eject+ before using the editor, and Eevee was still at Skill Level 1. There's also an out-of-range error that occurs if you select a Pokémon with more Speedups than the editor thinks it should have. Shiny Gyrados has 10 in my game but the editor threw up an error when I selected him. This error also occurs with many of the unreleased Megas, because I fed them all 3 Speedups when they were allowed to have 3, but then GS changed it so they could only have 1, so it appears as 3/1 in my game. So in order to leave them at 3/1 I stay away from the Speedup Bulk Edit and feed any new Pokémon manually, since the editor only lets you give them 1. Also, in the game, manually feeding any of the unreleased Megas that are winking etc. clones of existing Megas doesn't work properly. In particular, it seems to be the Megas that share the same Mega icon as their original versions, such as Gengar, Sableye and Audino. I haven't tried changing them in the editor as I don't have the facilities to dump the new resource files and I'd have to mess about to do it. [/QUOTE]
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