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Sony PSP
Phantom Kingdom Portable: English Translation
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<blockquote data-quote="Linka" data-source="post: 4981670" data-attributes="member: 334978"><p>Awesome! It's amazing that you're putting in the time to work on this game too.</p><p> </p><p>Makai Kingdom (or Phantom Kingdom as it was originally called) was such an odd game to me. It really obviously was the result of a development on another game getting cut short, and them having to use what they had to push something out to recoup losses-- but the characters of Zetta, Pram, and the other Overlords were definitely interesting to me, and I liked that the gameplay was a step up from Phantom Brave's confining system. It had interesting artwork and music provided by multiple sources, and in a way it's a big collab game. It also was the game to introduce Asagi!</p><p> </p><p>I still somewhat wish that they could go back to the game though and make a version (or a sequel?) with the kinda treatment it should've gotten. When your graphical quality is a sudden step /down/ from Phantom Brave (which came before this), there's obviously something wrong. Funnily though, this version definitely still looks better than the PS2 version, thanks in part to sprite sharpening.</p><p> </p><p>Good luck though on the game, Chep! Glad to have you working on it.</p></blockquote><p></p>
[QUOTE="Linka, post: 4981670, member: 334978"] Awesome! It's amazing that you're putting in the time to work on this game too. Makai Kingdom (or Phantom Kingdom as it was originally called) was such an odd game to me. It really obviously was the result of a development on another game getting cut short, and them having to use what they had to push something out to recoup losses-- but the characters of Zetta, Pram, and the other Overlords were definitely interesting to me, and I liked that the gameplay was a step up from Phantom Brave's confining system. It had interesting artwork and music provided by multiple sources, and in a way it's a big collab game. It also was the game to introduce Asagi! I still somewhat wish that they could go back to the game though and make a version (or a sequel?) with the kinda treatment it should've gotten. When your graphical quality is a sudden step /down/ from Phantom Brave (which came before this), there's obviously something wrong. Funnily though, this version definitely still looks better than the PS2 version, thanks in part to sprite sharpening. Good luck though on the game, Chep! Glad to have you working on it. [/QUOTE]
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