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Nintendo files lawsuit against RCM Loader seller, claims piracy is a worsening international problem
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<blockquote data-quote="TheGodMauro" data-source="post: 9271618" data-attributes="member: 539294"><p>The seller dealt with SX products, honestly it's entirely on him that he got sued if he didn't see the writing on the wall after the lawsuit back in May.</p><p></p><p>Video game developers (Or any digital media distributors really) have every reason to be scared shitless of piracy, because people will always gravitate to the most convenient option. </p><p></p><p>Let's look at an example of another industry that was driven to the ground, music. Album sales started dropping exponentially after people discovered that you could download the songs they wanted freely from the web, to answer to that, record companies had to offer their catalogues via streaming services in a way that was even more convenient than what was before. The trade off?, musicians make almost nothing from streams and need to tour nonstop in order to make a living, because for most people nowadays, buying music is a ridiculous concept.</p><p></p><p>Before I continue on that line I'd like to reiterate a point, convenience. The seller provided, and even promoted on the article, a convenient way to pirate games, that's why he's getting sued. Big N isn't going to go about and sue every RCM jig out there, they don't need to. What they likely want is to discourage people from offering convenient ways for people to pirate their content, you need to remember that gbatemp users are but an minuscule percentage of the switch's userbase, and that your everyday John isn't going to bother with reading about payloads, jigs, cfws, or sigpatches, he just wants to wind down after a day of work and enjoy some entertainment. If buying the game through the eshop is the most convenient way, he will use that.</p></blockquote><p></p>
[QUOTE="TheGodMauro, post: 9271618, member: 539294"] The seller dealt with SX products, honestly it's entirely on him that he got sued if he didn't see the writing on the wall after the lawsuit back in May. Video game developers (Or any digital media distributors really) have every reason to be scared shitless of piracy, because people will always gravitate to the most convenient option. Let's look at an example of another industry that was driven to the ground, music. Album sales started dropping exponentially after people discovered that you could download the songs they wanted freely from the web, to answer to that, record companies had to offer their catalogues via streaming services in a way that was even more convenient than what was before. The trade off?, musicians make almost nothing from streams and need to tour nonstop in order to make a living, because for most people nowadays, buying music is a ridiculous concept. Before I continue on that line I'd like to reiterate a point, convenience. The seller provided, and even promoted on the article, a convenient way to pirate games, that's why he's getting sued. Big N isn't going to go about and sue every RCM jig out there, they don't need to. What they likely want is to discourage people from offering convenient ways for people to pirate their content, you need to remember that gbatemp users are but an minuscule percentage of the switch's userbase, and that your everyday John isn't going to bother with reading about payloads, jigs, cfws, or sigpatches, he just wants to wind down after a day of work and enjoy some entertainment. If buying the game through the eshop is the most convenient way, he will use that. [/QUOTE]
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