Because Twilight Princess on Wii wasn't horizontally flipped to make a pseudo right-handed Link, Skyward Sword had perfect controls that worked all the time...
1. So?
2. Keep whining about SS's controls all you want. Those who looked past the occasionally problematic controls that you could always quickly and easily recalibrate just by holding the remote steady for two seconds had a hell of a fun time.
there are no similarities your seeing faces in clouds
I must have been seeing faces in the clouds when I realized the Skyward Sword theme was Zelda's Lullaby backwards as well.
They're clearly bodies of water on that Zelda U map. If you say that their placement isn't the slightest bit similar to the bodies of water in the Zelda 1 map you're color blind or for some reason you just don't want to deal with the fact that it's a similar looking shape. The details even follow the streams of water that go from the top of the map to the bottom, and with the ocean shoreline just at the edge of the bottom right corner it's either a massive coincidence or just an easter egg. Again, I'm not asserting that the Zelda U is a remake of Zelda 1, or that it's even the same map. It's just an observation that one particular portion of the map casts a resemblance to another game. It's not the end of the world.
And why are you being so objective over this, anyway? Under what circumstances would the discussion of the layout of a map in a video game affect you so personally to abruptly argue against an observation when you have no valid argument to express your opinion?