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Need Help Solving Rock Band 3 DLC Freeze on Startup
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<blockquote data-quote="rooskie54" data-source="post: 4961242" data-attributes="member: 151543"><p>I've spent most of my free time in the last month trying to fully figure out Rock Band 3 DLC (loading customs, converting rock band 1 tracks to customs, screwing around with tmds to try to allow more songs). I'm working with a regular Wii and not a vWii, but I have the same issue with freezes. Sometimes it can read 1 or 2 before freezing, but then it makes a high pitched noise and all hope is lost. I did find that if I enabled the SD card at the beginning it would complain about there being DLC on the internal memory (really emuNAND) and copy it all to SD just fine. I did this for around 900 songs and it took almost 2 days to fully convert. Then I started it up again with no NAND emulation and it loads from the SD card just fine. I'm assuming the same would work on vWii (not the most ideal solution, but if you've got a big SD card then it doesn't really matter).</p><p> </p><p>I get better load times in Rock Band 3 with emuNAND disabled. It doesn't take any time to initialize the hundreds of songs (maybe a few seconds, but nothing notable or anywhere close to a minute, let alone 4-5), but again I'm on a plain vanilla Wii.</p><p> </p><p>It's interesting to hear that Rock Band 3 has a problem with more than 1000 songs. I haven't gotten to that limit yet, but I've been thinking about getting a bigger SD card and trying to store the entire DLC library + lego rock band and rock band 1 exports. Not being able to break 1000 songs would certainly be a brick wall for me, but I could also give up on screwing around with tmds.</p></blockquote><p></p>
[QUOTE="rooskie54, post: 4961242, member: 151543"] I've spent most of my free time in the last month trying to fully figure out Rock Band 3 DLC (loading customs, converting rock band 1 tracks to customs, screwing around with tmds to try to allow more songs). I'm working with a regular Wii and not a vWii, but I have the same issue with freezes. Sometimes it can read 1 or 2 before freezing, but then it makes a high pitched noise and all hope is lost. I did find that if I enabled the SD card at the beginning it would complain about there being DLC on the internal memory (really emuNAND) and copy it all to SD just fine. I did this for around 900 songs and it took almost 2 days to fully convert. Then I started it up again with no NAND emulation and it loads from the SD card just fine. I'm assuming the same would work on vWii (not the most ideal solution, but if you've got a big SD card then it doesn't really matter). I get better load times in Rock Band 3 with emuNAND disabled. It doesn't take any time to initialize the hundreds of songs (maybe a few seconds, but nothing notable or anywhere close to a minute, let alone 4-5), but again I'm on a plain vanilla Wii. It's interesting to hear that Rock Band 3 has a problem with more than 1000 songs. I haven't gotten to that limit yet, but I've been thinking about getting a bigger SD card and trying to store the entire DLC library + lego rock band and rock band 1 exports. Not being able to break 1000 songs would certainly be a brick wall for me, but I could also give up on screwing around with tmds. [/QUOTE]
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