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Legend of Zelda: Breath of the Wild to have a $19.99 DLC pack
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<blockquote data-quote="Deleted User" data-source="post: 7118391"><p>The only thing thats longer in oot is the walking around, the unnecceserily huge maps built to show off the n64s capabilities and the slow walking. That really sucks. The MM has almost the same size, with lots of non-plain areas.. in oot you walk a hour and nothing new in the map, in mm you have holes every few meters, lots of secrets to uncover etc. It took me about the same time to finish both oot and mm but in oot I finished every side quest, found every secret and everything and in Mm I have a lot of undone things, side quests etc. It doesnt have less content but more stretched content then mm. Bad example. Also please tell me one non-obvious connection betweem oot and mm (I mean aside the ocarina, link and the sword). It sure uses the same assets, but no reapearing story parts, plot, quests or anything. Its a seperate game. I cant see how it could be a dlc for oot... it can stand on its own with no need of oot. In fact I played mm before oot and nothing was missing... on the other hand that dlc is just *some* added maps and story on top of botw. It cant stand on its own. No independent storyline or universe (yeah oot and mm are in diffrent timelines...)</p><p></p><p>1.so you say that the ue4 is somehow diffrent then other engines, that it somehow uncovers some hidden power of the switch thats unavaliable to others? As long as its the same engine compared between consoles, it should show the hardware comparison. Thats how benchmarks work.</p><p>2. Massive isnt an objective word, lots of ppl will tell you that this little reflection effect off raindrops on some environment- rocks thats present in a pc port are a huge diffrence from ps4 which lacks that little feature. And I aint sure you are the majority of gamers to deceide whats massive and whats not. In fact from what I read ppl saying, lots of gamers nowdays care much about graphics, and while not as the highest priority on the list- below gameplay of course- thats still pretty high.</p></blockquote><p></p>
[QUOTE="Deleted User, post: 7118391"] The only thing thats longer in oot is the walking around, the unnecceserily huge maps built to show off the n64s capabilities and the slow walking. That really sucks. The MM has almost the same size, with lots of non-plain areas.. in oot you walk a hour and nothing new in the map, in mm you have holes every few meters, lots of secrets to uncover etc. It took me about the same time to finish both oot and mm but in oot I finished every side quest, found every secret and everything and in Mm I have a lot of undone things, side quests etc. It doesnt have less content but more stretched content then mm. Bad example. Also please tell me one non-obvious connection betweem oot and mm (I mean aside the ocarina, link and the sword). It sure uses the same assets, but no reapearing story parts, plot, quests or anything. Its a seperate game. I cant see how it could be a dlc for oot... it can stand on its own with no need of oot. In fact I played mm before oot and nothing was missing... on the other hand that dlc is just *some* added maps and story on top of botw. It cant stand on its own. No independent storyline or universe (yeah oot and mm are in diffrent timelines...) 1.so you say that the ue4 is somehow diffrent then other engines, that it somehow uncovers some hidden power of the switch thats unavaliable to others? As long as its the same engine compared between consoles, it should show the hardware comparison. Thats how benchmarks work. 2. Massive isnt an objective word, lots of ppl will tell you that this little reflection effect off raindrops on some environment- rocks thats present in a pc port are a huge diffrence from ps4 which lacks that little feature. And I aint sure you are the majority of gamers to deceide whats massive and whats not. In fact from what I read ppl saying, lots of gamers nowdays care much about graphics, and while not as the highest priority on the list- below gameplay of course- thats still pretty high. [/QUOTE]
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