Reply to thread
GBAtemp.net - The Independent Video Game Community
Search
Search titles only
By:
Search titles only
By:
Reply to thread
GBAtemp.net - The Independent Video Game Community
Home
Log in
Terms & Rules
Donate
Forums
New posts
Search forums
Groups
Public Events
New
New posts
New resources
New blog entries
New profile posts
New blog entry comments
New threadmarks
Latest activity
Cheats
Cheat Codes Add and Request group
The Legend of Zelda: Tears of the Kingdom cheat codes
Pokémon Legends: Arceus cheat codes
Xenoblade Chronicles 3 cheat codes
Fire Emblem Engage cheat codes
Request a cheat...
Tutorials
Nintendo Switch tutorials
Nintendo 3DS tutorials
Nintendo Wii U tutorials
Reviews
Overview
Official reviews
User reviews
Downloads
Latest reviews
Search resources
Blogs
New entries
New comments
Blog list
Search blogs
Chat
Top chatters
Search
Search titles only
By:
Search titles only
By:
Log in
Register
New posts
Search forums
Log in
Register
Home
Forums
PC, Console & Handheld Discussions
Nintendo 3DS
How do I legally distribute a ROM hack
Menu
Install the app
Install
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gamesquest1" data-source="post: 5556972" data-attributes="member: 335456"><p>yeah the 3DS poses a big problem for distributing game mods legally</p><p></p><p>notable mentions are</p><p>---------------------------------------------------------------------------------------</p><p>Re-encryption and smart data management can result in very practical xdelta patches....but this method is much more restrictive, you need to keep files sizes exactly the same, if you shrink or enlarge any file compared to the original it throws off the romFS layout, which combined with the encryption which means you won't get a small patch and you will be including a bunch of the original romFS's contents</p><p></p><p>but for small mods, config editing, stuff like pokemon wild encounter mods translations (with management of filesizes) this is the most effective method and can result in patches of around 5mb which can be applied directly to a encrypted rom</p><p></p><p>---------------------------------------------------------------------------------------</p><p></p><p>next up is the good old auto script for extracting the rom, replacing files and rebuilding, this is probably the most versatile, but it does require the end user to generate their own xorpads....but once they do that everything else can be automated, be it patches for games that use large files where you only edited a small section of the original file, or if you created full replacement files a straight swap over of stuff</p><p></p><p>---------------------------------------------------------------------------------------</p><p></p><p>NTR plugin + required modded files</p><p>this one is really easy, but for example if you only edited 2kb of a 20mb file, NTR would still require the whole replacement file to be included, which brings you back to the more "illegal" side of things....plus layeredFS is 4.x only for o3DS users, and won't play 7.x games unless your on a n3DS.</p><p></p><p>---------------------------------------------------------------------------------------</p><p></p><p>and finally the "fake update"/ cia patch method....seeing as atm the only way people have got this working is by basing their work on real patches, and afaik this requires the cia patch to include the games original code.bin file....technically i dont think this would ever be "legal"....unless you go through the same troubles as as the above options (making people decrypt and patch, making your own .xdelta patch...etc, which undermines the usefulness of .cia patches to legally distribute rom mods....but it is more convenient for the end user if the "legal" issue doesn't bother you</p><p>---------------------------------------------------------------------------------------</p><p></p><p>truth be told, no matter what option you go with, someone will probably end up making a full pre-built .3ds/.cia and distributing it at the usual places, so lazy people who cba making it themselves will probably head there to get it pre-built anyway, so i wouldn't worry about making it super easy, just as long as it works</p></blockquote><p></p>
[QUOTE="gamesquest1, post: 5556972, member: 335456"] yeah the 3DS poses a big problem for distributing game mods legally notable mentions are --------------------------------------------------------------------------------------- Re-encryption and smart data management can result in very practical xdelta patches....but this method is much more restrictive, you need to keep files sizes exactly the same, if you shrink or enlarge any file compared to the original it throws off the romFS layout, which combined with the encryption which means you won't get a small patch and you will be including a bunch of the original romFS's contents but for small mods, config editing, stuff like pokemon wild encounter mods translations (with management of filesizes) this is the most effective method and can result in patches of around 5mb which can be applied directly to a encrypted rom --------------------------------------------------------------------------------------- next up is the good old auto script for extracting the rom, replacing files and rebuilding, this is probably the most versatile, but it does require the end user to generate their own xorpads....but once they do that everything else can be automated, be it patches for games that use large files where you only edited a small section of the original file, or if you created full replacement files a straight swap over of stuff --------------------------------------------------------------------------------------- NTR plugin + required modded files this one is really easy, but for example if you only edited 2kb of a 20mb file, NTR would still require the whole replacement file to be included, which brings you back to the more "illegal" side of things....plus layeredFS is 4.x only for o3DS users, and won't play 7.x games unless your on a n3DS. --------------------------------------------------------------------------------------- and finally the "fake update"/ cia patch method....seeing as atm the only way people have got this working is by basing their work on real patches, and afaik this requires the cia patch to include the games original code.bin file....technically i dont think this would ever be "legal"....unless you go through the same troubles as as the above options (making people decrypt and patch, making your own .xdelta patch...etc, which undermines the usefulness of .cia patches to legally distribute rom mods....but it is more convenient for the end user if the "legal" issue doesn't bother you --------------------------------------------------------------------------------------- truth be told, no matter what option you go with, someone will probably end up making a full pre-built .3ds/.cia and distributing it at the usual places, so lazy people who cba making it themselves will probably head there to get it pre-built anyway, so i wouldn't worry about making it super easy, just as long as it works [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Forums
PC, Console & Handheld Discussions
Nintendo 3DS
How do I legally distribute a ROM hack
General chit-chat
Help
Users
Settings
Notifications
Miscellaneous
Inverse message direction
Display editor on top
Enable maximized mode
Display images as links
Hide bot messages
Hide statuses
Hide chatter list
Show messages from ignored users
Temporarily disable chat
Receive mention alerts
Sound notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Desktop notifications
Normal messages
Private messages
Whisper messages
Mention messages
Bot messages
Options
Options
View top chatters
No one is chatting at the moment.
@
a_username_that_is_cool
:
DDDS . Dual Developer Dedede System
+1
Today at 3:02 AM
@
BakerMan
:
also happy birthday
@Xdqwerty
+1
Today at 4:13 AM
@
MysticStarlight
:
Hello
Today at 5:30 AM
@
BigOnYa
:
Is it me you're looking for?
Today at 5:32 AM
@
MysticStarlight
:
'Cause I wonder where you are
Today at 5:34 AM
@
MysticStarlight
:
wait I got the lyrics mixed up
+1
Today at 5:35 AM
@
BigOnYa
:
And I wonder what you do...Lol
Today at 5:35 AM
@
BigOnYa
:
Its all good, I'm here to talk to you.
Today at 5:37 AM
@
BigOnYa
:
Hello
Today at 5:39 AM
@
MysticStarlight
:
It's me
+1
Today at 5:43 AM
@
BigOnYa
:
I've been playing fallout4 all day, I went into a elevator and it kept going, never stopped, waited 5 minutes, must of been a bug. How bout you, whatcha do today?
+1
Today at 5:43 AM
@
MysticStarlight
:
I'm wondering why a stray tuxedo cat has a cloudy eye
Today at 5:45 AM
@
MysticStarlight
:
I've been playing TOTK all day also
+1
Today at 5:46 AM
@
MysticStarlight
:
Oh you reminded me of those elevator nightmares
Today at 5:47 AM
@
BigOnYa
:
Awesome game, fun how they force you to build, but you can build as you want
Today at 5:47 AM
@
MysticStarlight
:
It is super fun, I actually prefer it over BoTW
+1
Today at 5:48 AM
@
BigOnYa
:
The guy holding the sign always cracked me up, esp when you fail, and it falls
Today at 5:48 AM
@
MysticStarlight
:
Ah yes, that guy lol. I still need to find all his signs. The game has a lot to do though so I don't know what to finish first
Today at 5:50 AM
@
MysticStarlight
:
I'm 120 hours in and am still like 44.4% done
+1
Today at 5:51 AM
@
BigOnYa
:
Good times. Building is starting to get good around now for you. You making me want to make run thru again.
Today at 5:52 AM
@
BigOnYa
:
Ok good chatting, enjoy your gaming, and avoid the lightning, or put your sword away. Good night.
Today at 6:02 AM
@
Veho
:
https://i.imgur.com/E1U7Nlt.mp4
+1
Today at 6:22 AM
@
K3Nv2
:
All I gotta do is not spend $10 in the next 5 days and I'll break even this month lol
Today at 8:45 AM
@
K3Nv2
:
@BigOnYa
, tell your wife not to forget her wallet
+1
Today at 8:47 AM
@
K3Nv2
:
https://youtu.be/YMAa6obDNZs?si=rymChLKeTdyS8nqk
Today at 10:57 AM
Submit
@
K3Nv2
:
https://youtu.be/YMAa6obDNZs?si=rymChLKeTdyS8nqk
Today at 10:57 AM
Chat
0