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<blockquote data-quote="CharlesDeGaulle" data-source="post: 10323874" data-attributes="member: 599605"><p>HAPPY NEW YEAR TO ALL THE GBA CREW ! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite32" alt=":toot:" title="toot :toot:" loading="lazy" data-shortname=":toot:" /></p><p>May you keep playing in MMXXIV, or at least maintain this little spark which makes players these slightly 'different' individuals..</p><p></p><p></p><p></p><p></p><p></p><p></p><p>(Chris Seavor voice)<em><strong>***Hohoho, you guys*** </strong></em></p><p></p><p>Glad to read this statement here and there, I see the offend will not be tempered with each passing year...</p><p>While i HATED every second of this monstrosity on my first playthrough, I gave it a second chance. Yep, I happen to be a bit bored between two DOW/AoE2 skirmishes and wanted to be reminded the reasons why I have no choice but to hate modern gaming with a burning passion.</p><p></p><p>And you know what ?</p><p>'you know what' becomes waaaaay more enjoyable with the dupe glitch, I wasn't aware of back then.</p><p>No need to roll your eyes over your 27th 'fetch me some shiet' quests.</p><p></p><p>A 120H 'epic adventure' suddenly shrinks to an acceptable 20H hack and slash.</p><p>But we have the puzzles and mechanics right ?</p><p></p><p>In 2004 I was amazed of the way physics were finally implemented in VG, inertia matrices, quaternions, forces...Half-Life2 and Halo 2 were amazing in that regard, the peak of immersion fidelity !</p><p></p><p>Well 20 years later, you master this programming in 30 minutes using Godot and puzzles using solid body physics feel so dull and outdated that you quickly tell to yourself 'why bother ? Nobody wants to play a VG to realistically kick golfballs or push blocks, it's dumb'.</p><p></p><p>All your GOTYs are 12/10 for sure, but I played none.</p><p>I sadly can't share mine, its ESG score is too low.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="CharlesDeGaulle, post: 10323874, member: 599605"] HAPPY NEW YEAR TO ALL THE GBA CREW ! :toot: May you keep playing in MMXXIV, or at least maintain this little spark which makes players these slightly 'different' individuals.. (Chris Seavor voice)[I][B]***Hohoho, you guys*** [/B][/I] Glad to read this statement here and there, I see the offend will not be tempered with each passing year... While i HATED every second of this monstrosity on my first playthrough, I gave it a second chance. Yep, I happen to be a bit bored between two DOW/AoE2 skirmishes and wanted to be reminded the reasons why I have no choice but to hate modern gaming with a burning passion. And you know what ? 'you know what' becomes waaaaay more enjoyable with the dupe glitch, I wasn't aware of back then. No need to roll your eyes over your 27th 'fetch me some shiet' quests. A 120H 'epic adventure' suddenly shrinks to an acceptable 20H hack and slash. But we have the puzzles and mechanics right ? In 2004 I was amazed of the way physics were finally implemented in VG, inertia matrices, quaternions, forces...Half-Life2 and Halo 2 were amazing in that regard, the peak of immersion fidelity ! Well 20 years later, you master this programming in 30 minutes using Godot and puzzles using solid body physics feel so dull and outdated that you quickly tell to yourself 'why bother ? Nobody wants to play a VG to realistically kick golfballs or push blocks, it's dumb'. All your GOTYs are 12/10 for sure, but I played none. I sadly can't share mine, its ESG score is too low. Cheers [/QUOTE]
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