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Nintendo Wii U
Fixing system memory error 160-0103 (failing eMMC) without soldering | using redNAND with ISFShax
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<blockquote data-quote="Jellypoof" data-source="post: 10386825" data-attributes="member: 697209"><p>EDIT: This issue has probably been resolved. See below.</p><p></p><p>Okay now for a real dilemma: I loaded up redNAND and followed everything as instructed. While everything works, I'm running into issues with applications having an almost v-sync-like lagging/screen tear issue on the bottom fifth of the screen with certain applications and games (Mii Channel and DKC:TF tested). Other titles fully glitch that portion of the image ("blue"-out or glitching models depending on scene) like Smash 4 as shown below. Also referenced is the gamepad to show that the Wii U is still outputting the correct image. For whatever reason it's not displaying properly on a television. The menu and settings display properly though.</p><p></p><p>Tested the cables & tv on my un-modded Wii U and everything functioned as intended, so not an hdmi/tv issue.</p><p>I'm not sure if it would cause an issue like this but I wasn't able to partition the sd on 64MiB boundaries. MiniTool Partition Wizard only seems to allow for megabyte and gigabyte sizing. The hope is that it's not an internal issue or an issue with the sd card itself but I'm not sure and it'd be a little bit of a hassle to test other sd cards.</p><p></p><p>If there are any logs that could help, let me know which ones and where they are!</p><p></p><p>[SPOILER="Display Glitching"]</p><p></p><p>[ATTACH=full]427832[/ATTACH]</p><p>[/SPOILER]</p></blockquote><p></p>
[QUOTE="Jellypoof, post: 10386825, member: 697209"] EDIT: This issue has probably been resolved. See below. Okay now for a real dilemma: I loaded up redNAND and followed everything as instructed. While everything works, I'm running into issues with applications having an almost v-sync-like lagging/screen tear issue on the bottom fifth of the screen with certain applications and games (Mii Channel and DKC:TF tested). Other titles fully glitch that portion of the image ("blue"-out or glitching models depending on scene) like Smash 4 as shown below. Also referenced is the gamepad to show that the Wii U is still outputting the correct image. For whatever reason it's not displaying properly on a television. The menu and settings display properly though. Tested the cables & tv on my un-modded Wii U and everything functioned as intended, so not an hdmi/tv issue. I'm not sure if it would cause an issue like this but I wasn't able to partition the sd on 64MiB boundaries. MiniTool Partition Wizard only seems to allow for megabyte and gigabyte sizing. The hope is that it's not an internal issue or an issue with the sd card itself but I'm not sure and it'd be a little bit of a hassle to test other sd cards. If there are any logs that could help, let me know which ones and where they are! [SPOILER="Display Glitching"] [ATTACH type="full" alt="image3.jpeg"]427832[/ATTACH] [/SPOILER] [/QUOTE]
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Fixing system memory error 160-0103 (failing eMMC) without soldering | using redNAND with ISFShax
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