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Nintendo 3DS
Citra - New 3DS Emulator
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<blockquote data-quote="gdeliana" data-source="post: 6891252" data-attributes="member: 10487"><p>I do not understand the bleeding edge changelog, it is only readme.md file saying which changes have been merged. And in every release it is the same changes????</p><p></p><p>I just bought a Core i7 3612QM for my laptop, and it has 7000 passmark, BUT STILL citra is using only 20% of it and the speed is not full.</p><p></p><p>I don't know but it seems that citra is slowing down in open areas or places with a lot of geometry and special effects. There is s.m.th wrong in general with the 3d renderer, maybe polygons are not rendered in opengl. Otherwise 3ds graphics is just even worse than psp. We have ppsspp using only 30% of my cpu and running even better then the PSP itself <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite55" alt=":D" title="big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="gdeliana, post: 6891252, member: 10487"] I do not understand the bleeding edge changelog, it is only readme.md file saying which changes have been merged. And in every release it is the same changes???? I just bought a Core i7 3612QM for my laptop, and it has 7000 passmark, BUT STILL citra is using only 20% of it and the speed is not full. I don't know but it seems that citra is slowing down in open areas or places with a lot of geometry and special effects. There is s.m.th wrong in general with the 3d renderer, maybe polygons are not rendered in opengl. Otherwise 3ds graphics is just even worse than psp. We have ppsspp using only 30% of my cpu and running even better then the PSP itself :D [/QUOTE]
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