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Microsoft Xbox 360
2 TB - 16 TB USB patch in works
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<blockquote data-quote="Arko" data-source="post: 9473863" data-attributes="member: 510676"><p>Won't link to the actual thread because I won't give them any clicks, but here's a quote from that leftist propaganda site with cat pictures lying around:</p><p></p><p></p><p>"I am pleased to unveil a new USB patch currently in development that will extend the current 2 TB USB limit all the way up to 16 TB. While 16 TB hasn't actually been tested yet, that is the new theoretical maximum. The patch is being developed with a 4 TB HDD as a test subject and it's working great with it so far. With 3 USB mass storage drives supported on the console, you might be able to add up to <em>48 TB</em> of external storage now.</p><p></p><p>This is not a release, and it'll still be a while before that happens. More testing needs to be done to ensure full compatibility with Xbox software, and a special formatting process needs to be created because large USBs like this cannot be formatted on the dashboard or any current PC software.</p><p></p><p>Small FAQ</p><p></p><p>Q: How does this work?</p><p></p><p>A: The Xbox 360 kernel's USB mass storage driver has been "upgraded" to support SCSI commands that work with blocks past 2 TB. More technical details may follow in the future once everything is finalized.</p><p></p><p></p><p>Q: Will this work on retail?</p><p></p><p>A: No, and it never will. JTAG and RGH only.</p><p></p><p></p><p>Q: What USBs will work?</p><p></p><p>A: Any standard external USB HDD should work fine. Drives under 2 TB are not guaranteed to work anymore with this patch, and you should not apply this patch if you still use them. You can also get a docking station, a 3.5" HDD, and that will work too. It may be necessary for external power to be provided via the wall, or a second USB port on your console since large disks may require more power than a single USB port can provide.</p><p></p><p></p><p>Q: How do I apply the patch?</p><p></p><p>A: When released, you will apply them to your xeBuild patchset and then flash a new nand to your console. DashLaunch cannot be used because the patches would be applied too late during the boot process.</p><p></p><p></p><p>Q: What file system will drives be formatted? How many partitions?</p><p></p><p>A: It will be formatted FATX. Microsoft changed the USB format to FAT32 in the April 2015 system update, but it's being changed back to FATX to make the special formatting process easier, and to fully take advantage of all space. This is also not the same as the original USB FATX format - there will be no data files. There will be 1 partition - from offset 0 of the drive all the way to the very end.</p><p></p><p></p><p>Q: Will this patch also work for internal SATA drives? What about on OG Xbox?</p><p></p><p>A: There are additional challenges for internal SATA drives that are being worked through. Do note that there doesn't appear to be HDDs larger than 2 TB that will actually fit in an Xbox 360's drive bay. Nothing has been found to suggest this trick won't work on OG Xbox, but it'll take a lot longer since it's an entirely different CPU and patching process to get familiar with.</p><p></p><p>Credit: EatonZ[ATTACH=full]263026[/ATTACH] [ATTACH=full]263027[/ATTACH] [ATTACH=full]263028[/ATTACH] [ATTACH=full]263029[/ATTACH] [ATTACH=full]263030[/ATTACH]</p></blockquote><p></p>
[QUOTE="Arko, post: 9473863, member: 510676"] Won't link to the actual thread because I won't give them any clicks, but here's a quote from that leftist propaganda site with cat pictures lying around: "I am pleased to unveil a new USB patch currently in development that will extend the current 2 TB USB limit all the way up to 16 TB. While 16 TB hasn't actually been tested yet, that is the new theoretical maximum. The patch is being developed with a 4 TB HDD as a test subject and it's working great with it so far. With 3 USB mass storage drives supported on the console, you might be able to add up to [I]48 TB[/I] of external storage now. This is not a release, and it'll still be a while before that happens. More testing needs to be done to ensure full compatibility with Xbox software, and a special formatting process needs to be created because large USBs like this cannot be formatted on the dashboard or any current PC software. Small FAQ Q: How does this work? A: The Xbox 360 kernel's USB mass storage driver has been "upgraded" to support SCSI commands that work with blocks past 2 TB. More technical details may follow in the future once everything is finalized. Q: Will this work on retail? A: No, and it never will. JTAG and RGH only. Q: What USBs will work? A: Any standard external USB HDD should work fine. Drives under 2 TB are not guaranteed to work anymore with this patch, and you should not apply this patch if you still use them. You can also get a docking station, a 3.5" HDD, and that will work too. It may be necessary for external power to be provided via the wall, or a second USB port on your console since large disks may require more power than a single USB port can provide. Q: How do I apply the patch? A: When released, you will apply them to your xeBuild patchset and then flash a new nand to your console. DashLaunch cannot be used because the patches would be applied too late during the boot process. Q: What file system will drives be formatted? How many partitions? A: It will be formatted FATX. Microsoft changed the USB format to FAT32 in the April 2015 system update, but it's being changed back to FATX to make the special formatting process easier, and to fully take advantage of all space. This is also not the same as the original USB FATX format - there will be no data files. There will be 1 partition - from offset 0 of the drive all the way to the very end. Q: Will this patch also work for internal SATA drives? What about on OG Xbox? A: There are additional challenges for internal SATA drives that are being worked through. Do note that there doesn't appear to be HDDs larger than 2 TB that will actually fit in an Xbox 360's drive bay. Nothing has been found to suggest this trick won't work on OG Xbox, but it'll take a lot longer since it's an entirely different CPU and patching process to get familiar with. Credit: EatonZ[ATTACH=full]263026[/ATTACH] [ATTACH=full]263027[/ATTACH] [ATTACH=full]263028[/ATTACH] [ATTACH=full]263029[/ATTACH] [ATTACH=full]263030[/ATTACH] [/QUOTE]
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2 TB - 16 TB USB patch in works
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