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    Nintendo DS Debug Dev Unit Cart

    Wouldn't it just be cheaper for us to buy this guy the dumping tool and overnight ship it to him... Just kinda' throwing my two cents in here...
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    Wii #2491 - The Last Story (Japan)

    No? Wii is just as simple as DS in this aspect. It's all a matter of how the text is stored within the game. Encryption and textures are usually all someone needs to look into for translation. This is why GBAtemp bugs me... People with no knowledge spout nonsense about everything and suddenly...
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    Hacking Reggie! - NSMBWii Level Editor

    This post is more on topic than the past few conversations since it actually mentions MARIO.
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    Hacking Reggie! - NSMBWii Level Editor

    'twas an accident... We had just finished purging an asshole and you showed up logging in twice. Seemed suspicious so we kicked. Feel free to come back in whenever you want though. I promise we don't bite those who aren't jerks.
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    Hacking Reggie! - NSMBWii Level Editor

    If that's the case then he ought to dopIOS a few things and start clean...
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    Hacking Reggie! - NSMBWii Level Editor

    Hey, we've got a chat up. http://webchat.freenode.net/ Just join the channel #NSMBW
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    Hacking Reggie! - NSMBWii Level Editor

    That's only a preview. We've had all those unused sprites ID'd for a while now, but since you guys keep begging...
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    Hacking Reggie! - NSMBWii Level Editor

    We'll let you know how it's going when we feel we've done something substantial enough to merit a post. Don't worry. We're still working on it as much as we can; as fast as we can. (THE PROGRAMMER HAS A NAP. HOLD OUT! PROGRAMMER!)
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    Hacking Reggie! - NSMBWii Level Editor

    That's pretty much how it will work. We will also allow for manual editing of the sprite via a built in hex editor, just in case new object properties are found after the first release.
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    Hacking Reggie! - NSMBWii Level Editor

    Hold ctrl then click.
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    Hacking Reggie! - NSMBWii Level Editor

    Good question... As of right now, we don't have such a feature, but theoretically, it should work. I know I have a 01-01.arc with 3 areas, but that's only because I took 01-03.arc and simply copied it... I assume it will be done at some point, but testing in that area hasn't been touched on...
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    Hacking Reggie! - NSMBWii Level Editor

    Hmmm... I dunno' how the 'dancing' works, but I can certainly say you can get this playing in game via Androu's tool and a little looping know how. I plan to make a custom soundtrack myself. In fact, I'm going to test it right now on my SD card.
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    Hacking Reggie! - NSMBWii Level Editor

    Hey guys. Some Chinese have hacked in some quick SD loading support for your level loading pleasure. Unfortunately, it supports only the EU/AUS ISO and only seems to load a level for 1-1. For those of you who don't mind futzing with your Wii a bit more, you might just want to take a look at...
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    Hacking Reggie! - NSMBWii Level Editor

    We've already spoken with them. SD loading via Ocarina will not work because NSMBWii does not, in any way, access the SD card.
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    Hacking Reggie! - NSMBWii Level Editor

    Yea, more or less. It was the same with NSMB DS. Hence why we're cautious about saying there will be complete map editing at all. We'd need to introduce a kind of flat land model and custom textures would need to be applied etc etc... It's possible, yes, but it's not something we're pursuing at...
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    Hacking Reggie! - NSMBWii Level Editor

    /me whistles suspiciously and walks away...
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    Hacking Tanooki - NSMBWii Level Editor

    Again, Maniac, all we ask is that he stop talking about our editor as we have made no mention of his. As for my team being stuck up. Nah, we're just exceptional and we do not like it when someone attempts to demean our work. We go to great lengths to be sure our audience knows exactly what...
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    Hacking Tanooki - NSMBWii Level Editor

    We're just tired of Vash making false statements about our editor. The solution to this is simple. Vash, quit being a suck up and mentioning our editor in every other post. It's possible to argue for your editor without mentioning ours. Your statements about our editor, though they are written...
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    Hacking Tanooki - NSMBWii Level Editor

    Yes because that stops all the SMW hackers, the most active SNES hacking scene, from sharing Nintendo owned content.
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    Hacking Reggie! - NSMBWii Level Editor

    You can distribute the .nml files legally, but ahy are you posting this here? Also, this isn't really new since I made SMB 1-1 ages ago back when I was working on NRMB. This was when I went to test the latest version of No$GBA for sound support.
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