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  1. r0neko

    eglCreateWindowSurface crashes my app

    Thanks for the answer. I tried to get gdbstub running but when it crashes, I can't get a backtrace because the connection gets cut. It's strange, because I don't think it something related to nwindowGetDefault(), because if I call that function elsewhere it returns a valid handle just fine. So...
  2. r0neko

    eglCreateWindowSurface crashes my app

    Hello everyone! I'm trying to port one of my game engines that I've working on to the Switch platform and I'm using devkitPRO as my toolchain. I've had issues with getting their CMake toolchain to work properly with my engine (I couldn't locate any documentation related to how to use it with...
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