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  1. Trial4life

    Tutorial How to export Nintendo Switch's Pokémon models and animate them with 3DS animations

    Finally I was able to properly load the animation into the model. The only way I could get it work was to import the model in .SMD format itself, and then importing the .SMD animations into the model, making sure to select "Validate against target" at the "Bone append" option during the .SMD...
  2. Trial4life

    Tutorial How to export Nintendo Switch's Pokémon models and animate them with 3DS animations

    I tried with a 3DS Rom model and the model is still broken during the animation (se attached gif file). In addition to this, with the 3DS models I can't even get the textures to load properly (the model appears gray..) Do you think that exporting the .FBX using 3DSMax and then importing it into...
  3. Trial4life

    Tutorial How to export Nintendo Switch's Pokémon models and animate them with 3DS animations

    I tried also importing the models from Pokémon Sun (3DS Rom), but I get the exact same problem regarding the animations...
  4. Trial4life

    Tutorial How to export Nintendo Switch's Pokémon models and animate them with 3DS animations

    Hi everyone. First of all, thank you for sharing these tutorials and informations. I'm trying to rendere a basic animation of a Pokémon 3D model inside Blender. I've managed to export all of the models from different games, following this guide step by step. I've extracted the following models...
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