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  1. wavemotion

    Homebrew A7800DS - Improved

    https://github.com/wavemotion-dave/A7800DS V4.6 : 06-May-2024 by wavemotion-dave Each game that utilizes a High Score Cart (HSC) gets its own 2K .hsc file Improved High Score Cart (HSC) emulation - improved initialization of the SRAM contents. Sanity checks added so that carts marked as...
  2. wavemotion

    ColecoDS - Improved

    https://github.com/wavemotion-dave/ColecoDS V9.9: 02-May-2024 by wavemotion-dave Added overlays for Blackjack and War Room. Improved War Games overlay. Added KANA lock LED indicator for Japanese MSX keyboard layouts. Correctly read-back the PPG Port B (needed to make the KANA lock work but is...
  3. wavemotion

    ColecoDS - Improved

    The Virtual Boy is a 32-bit processor running at 20MHz so it would be a tall task for sure on the DSi or lower... the 3DS has the horsepower to pull it off.
  4. wavemotion

    ColecoDS - Improved

    https://github.com/wavemotion-dave/ColecoDS V9.8: 23-Apr-2024 by wavemotion-dave Cleanup of MSX BIOS handling - we now support the Panasonic CF-2700 directly. See MSX BIOS section for details. MSX status line now shows RAM (based on machine chosen) on the status line (was previously showing...
  5. wavemotion

    ColecoDS - Improved

    https://github.com/wavemotion-dave/ColecoDS V9.7: 16-Apr-2024 by wavemotion-dave Fixed Colecovision RAM mirrors such that Boulderdash runs properly. The Heist now forces RAM to clear (all zeros) as it is known to be picky about contents of RAM on power up. Fix EEPROM sequential reads so...
  6. wavemotion

    ColecoDS - Improved

    https://github.com/wavemotion-dave/ColecoDS V9.6: 08-Apr-2024 by wavemotion-dave Removed DrZ80 core - the high quality CZ80 core is all that remains. Complete overhaul of the Adam handlers to clean and refine - jettisoned conversion to FIAD in favor of simple raw sector dumps. Fix for games...
  7. wavemotion

    ColecoDS - Improved

    https://github.com/wavemotion-dave/ColecoDS V9.5: 30-Mar-2024 by wavemotion-dave ADAMnet improvement for disk/tape handling. Improved timing, improved caching and more disk/tape games should load and run correctly. DSI gets a massive 2MB of Expansion RAM (32 banks of 64K). DS-Lite/Phat still...
  8. wavemotion

    ColecoDS - Improved

    Ha! Were you sleeping between 9.4j and 9.4n?! 🤓🤪😁
  9. wavemotion

    ColecoDS - Improved

    Yeah, the ADAM was my first home computer. My friend had the TI-99/4a and I loved both. I had just the standard digital data tape drive that was included with the system (256K - tape based but MUCH faster than normal cassette technology). With my first part-time job in 1985, I earned enough...
  10. wavemotion

    ColecoDS - Improved

    I've been cranking hours into the next release of ColecoDS. I'm up to 9.4m for daily-check-in releases which is as high a letter as I've ever used :) Next release is going to be MASSIVE improvements for the ADAM and Einstein...
  11. wavemotion

    ColecoDS - Improved

    ColecoDS 9.4 is available: https://github.com/wavemotion-dave/ColecoDS Mainly improvements for the SVI Cassette loading and improved overall Tatung Einstein emulation. Thanks to @Indy13 for pointing out some problems that have now been addressed!
  12. wavemotion

    ColecoDS - Improved

    https://github.com/wavemotion-dave/ColecoDS V9.3: 10-Mar-2024 by wavemotion-dave Fixed TMS9918 VDP 5th Sprite Flag handling and slight optmization to the VDP driver. Updated to latest SN76496 sound driver from FluBBa. Other minor tweaks and cleanup as time permitted.
  13. wavemotion

    Homebrew Emulation Introducing Nintellivision - an Emulator for the DS/DSi

    https://github.com/wavemotion-dave/NINTV-DS V5.0 : 06-Mar-2024 by wavemotion-dave New splash screen jingle. Boosted audio output by almost 25% so you don't have to max out your DS volume. New audio ramp down/up to help soften (and partially eliminate) audio pops/clicks when transitioning in...
  14. wavemotion

    DS994a - A Texas Instruments Emulator for the DS/DSi

    That's a good resource. Let me also be clear - I'm not depricating the use of the old-school mixed-mode C/D/G/8/9 files. But .rpk is the MAME (formally MESS) way of putting several ROMs relating to the same game into an archive along with an XML file that describes where they go. So it's not as...
  15. wavemotion

    DS994a - A Texas Instruments Emulator for the DS/DSi

    https://github.com/wavemotion-dave/DS994a V2.0: 01-Mar-2024 by wavemotion-dave Support for .rpk (Rom PacKs - same as used by MAME/MESS). Fix for save/load state of games that use RAM (MBX carts, MiniMem, etc) Improved SAMS handling so that the proper amount of RAM is detected On DSi and...
  16. wavemotion

    ColecoDS - Improved

    Yep! That's mainly thanks to @FluBBa who was, as usual, gracious enough to help me get his sound drivers integrated into ColecoDS.
  17. wavemotion

    DS994a - A Texas Instruments Emulator for the DS/DSi

    https://github.com/wavemotion-dave/DS994a V1.9: 24-Feb-2024 by Wavemotion Dave Improvements to the TMS9900 CPU core to improve accuracy and slight optmization for another frame of performance. Added new global configuration default for frame skip (DSi, by default will disable frame skip and...
  18. wavemotion

    DS994a - A Texas Instruments Emulator for the DS/DSi

    Absolutely! On a side note: I'm just about wrapped up creating 'Wavemotions Highly Curated TI-99 Game Database'. The problem with TI-99 is that we're stuck with crappy 8.3 filenames and badly named often overdumped cart images due to legacy pioneers back in the early 1990s. As such, I've been...
  19. wavemotion

    DS994a - A Texas Instruments Emulator for the DS/DSi

    I love having my very own stalker! :D :) ;)
  20. wavemotion

    DS994a - A Texas Instruments Emulator for the DS/DSi

    https://github.com/wavemotion-dave/DS994a Version 1.8 is released. I spent the last 4 days working on the last of the glitches. DS-Lite/Phat users rejoice for speed has been found! V1.8: 19-Feb-2024 by Wavemotion Dave Improvements to the TMS9918a emulation to fix 5th sprite handling and...
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    BigOnYa @ BigOnYa: And he/she used to do any/every mod to the Switch, just to learn and teach others as well. A... +1