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    ROM Hack CTRPluginFramework - Blank Plugin - Now with Action Replay

    Sure, but it really is not a nice solution as it could break easily if the offsets used for the flags are in use by the actual game. First of all you have to find an unused offset where you can write two 16 bit (or one 32 bit) values. I'll write two comments per line, one is the translation of...
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    ROM Hack CTRPluginFramework - Blank Plugin - Now with Action Replay

    I finally managed to execute the code only once per button press, but the solution is kind of hideous because I need to write two 16 bit values which work as flags for the state of pressed buttons. Is there any way to do an „if“ statement using data registers rather than offsets?
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    ROM Hack CTRPluginFramework - Blank Plugin - Now with Action Replay

    I tried D9 and D6 just now and the result is the same as with F1. DD000000 00000200 // if L: D3000000 08080BA4 // Offset#1 = 08080BA4 D9000000 00000000 // data = [00000000+offs] D4000000 00000001 // data += 00000001 D6000000 00000000 // [00000000+off] = data, off+=4 (no idea why off+04?)...
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    ROM Hack CTRPluginFramework - Blank Plugin - Now with Action Replay

    @Bluespheal Thanks, that was a comprehensive example. :) @TheTrueDream42 It's Bravely Default (EU). I tried changing several values, like items and money and setting them to a specific value always works. But adding to the current value does not work for me. I saw some tutorial where they said...
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    ROM Hack CTRPluginFramework - Blank Plugin - Now with Action Replay

    @Nanquitas Thank you very much for your awesome creation. I am currently working on a cheat which adds +5 to an item, but I am lost at adding a value. If I wanted to set the value I would write something like "000FF5E1 00000005", but how do I add a value to the current value? I tried...
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